ReLite

Projects that alter game functions but do not include new maps belong here.
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Skrell
Posts: 362
Joined: Mon Mar 25, 2013 11:47 am

Re: ReLite

Post by Skrell »

Hey Doomer_ wrote: Tue Oct 22, 2024 5:04 am
Skrell wrote: Sun Oct 20, 2024 9:59 am What settings can I play with to make entire levels a bit brighter and less contrasted between the light and the dark?
In Light Globals, "Max Light" affects the range and strength of light sources, and doesn't globally affect brightness.
Do I increase or decrease these "limits" to increase overall lighting?
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Hey Doomer_
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Re: ReLite

Post by Hey Doomer_ »

Skrell wrote: Fri Nov 29, 2024 8:13 pm
Hey Doomer_ wrote: Tue Oct 22, 2024 5:04 am
Skrell wrote: Sun Oct 20, 2024 9:59 am What settings can I play with to make entire levels a bit brighter and less contrasted between the light and the dark?
In Light Globals, "Max Light" affects the range and strength of light sources, and doesn't globally affect brightness.
Do I increase or decrease these "limits" to increase overall lighting?
Max Light is just a toggle that globally increases all lights. "Additive Darkness" is the most effective lighting value.

The GZDoom sector lighting mode also has an effect. You might want to test with "Bright" sector lighting.

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