Urban Mayhem Syndicate Siege

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CoveringFireStudios
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Urban Mayhem Syndicate Siege

Post by CoveringFireStudios »

URBAN MAYHEM SYNDICATE SIEGE is a DOOM TC created by the bunch of amateurs in Covering Fire Studios, in which you work with the FBI to put an end to one of the largest mafia syndicates in the world! But be careful, they have a mutagen that turns people into horrible monsters! Fight your way through the office complex as Mike, Sam, Murray or Ludwig!
Chapter 1 has been released, with 4 levels currently. We'll be adding levels as time goes on!
Keep in mind this is an amateur project, we ain't no ID Software! :lol:
Download here:
https://drive.google.com/file/d/1v1KZDR ... sp=sharing
Edit 1: Whoops! Forgot the screenshots! Here you go!
Attachments
Player Character Mike
Player Character Mike
Player character Ludwig
Player character Ludwig
Player character Sam
Player character Sam
Screenshot_Doom_20240624_133030-min-min-min.png (49.06 KiB) Viewed 2276 times
Last edited by CoveringFireStudios on Mon Jun 24, 2024 5:50 am, edited 1 time in total.
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axredneck
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Re: Urban Mayhem Syndicate Siege

Post by axredneck »

Screenshots?
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Ferretmanjcdenton
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Re: Urban Mayhem Syndicate Siege

Post by Ferretmanjcdenton »

The maps are awesome yet look kinds too similar.
The enemies are nice but could need some more attack patterns and sprites for better visuals.

The shooting feels bad. Sorry. The gun sprites are ok but are missing animation states.
The sounds are ok too but shooting an enemy doesn't feel satisfying which it normally should in a shooter?

Music ok too, nothing special and not too bad.

I used Bolognese, relighting and a few other mods to overhaul the experience as much as possible and it was a little bit better. But you can only do so much with add-ons.
I hope you keep working on this.
Looks really promising!
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CoveringFireStudios
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Re: Urban Mayhem Syndicate Siege

Post by CoveringFireStudios »

Thank you! We were under a deadline to present this at the end of the school term, so some things are rushed. Expect an increase in overall quality in the next chapter, as in an overhaul of weapon sprites, sounds, and enemy sprites.
Thank you for playing!
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Ferretmanjcdenton
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Re: Urban Mayhem Syndicate Siege

Post by Ferretmanjcdenton »

School product? That's insane! Really nice
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Ferretmanjcdenton
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Re: Urban Mayhem Syndicate Siege

Post by Ferretmanjcdenton »

Here.. I made a short video and turned the game into a violent action shooter. DON'T show your teacher!! ;)

https://youtu.be/hZKgRfVABRQ
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CoveringFireStudios
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Urban Mayhem Syndicate Siege - THE FULL GAME

Post by CoveringFireStudios »

URBAN MAYHEM: SYNDICATE SIEGE HAS RETURNED!
We (and with we I mean mostly I) have been working on the full game for a while, and after lots of waiting, it's finally here!
Plunge into the RentAComplex once again, with settings like an Office, Maintenance Floors, Abandoned Areas, the Living Quarters and [REDACTED]! Try not to get lost in the labyrinth of criminals and keycards!
-22 LEVELS OF MAYHEM
-13 DESTRUCTIVE WEAPONS
-NEW MUSIC
-(shitty) FMVs (so much for the M part though as they were rushed for the deadline so it's more like an image with sound.)
-4 PLAYER CLASSES WITH THEIR OWN PERKS
Stop the New Miami Mafia Syndicate's plans to start a mutant invasion to take over the city, by any means necessary!
Play as:
Murray: The veteran.
Mike: The biker.
Sam: The adrenaline junkie.
Ludwig: The scientist.
Remember, this is a student project and most of the people that worked on the original quit so expect it to be a bit rough around the edges. That being said, I hope you have fun!
Google Drive link (80.5 MB):
https://drive.google.com/file/d/1nKOa5X ... sp=sharing
(Packaged with GZDoom g4.14.2)
Attachments
175812375114562255.jpeg
175812381329153352.jpeg
175812381329153352.jpeg (47.17 KiB) Viewed 313 times
175812385648020300.jpeg
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Ferretmanjcdenton
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Re: Urban Mayhem Syndicate Siege

Post by Ferretmanjcdenton »

Oh nice. IMA try that!
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