[DSin] The ZikShadow's DSin Addons Section

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Post Reply
User avatar
ZikShadow
Posts: 610
Joined: Wed Jul 13, 2016 1:43 am
Location: Could be the chair, the floor, or the bed.

[DSin] The ZikShadow's DSin Addons Section

Post by ZikShadow »

These addons are made for the Dwelling Sin mod.
Depending on the addons, some of them might replace vanilla assets and work without the mod. Though, considering I never test for those, I personally wouldn't try it.


[Dark Inventory]

Spoiler:

[STI Eagle 6.0]

Spoiler:
[Faraway]

Spoiler:
Last edited by ZikShadow on Mon Jul 24, 2023 1:35 am, edited 2 times in total.
User avatar
ZikShadow
Posts: 610
Joined: Wed Jul 13, 2016 1:43 am
Location: Could be the chair, the floor, or the bed.

Re: [DSin] The ZikShadow's DSin Addons Section

Post by ZikShadow »

[Resident Evil, Sorta]

Spoiler:
User avatar
Yebudoom
Posts: 115
Joined: Mon Jun 24, 2019 9:47 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Poland
Contact:

Re: [DSin] The ZikShadow's DSin Addons Section

Post by Yebudoom »

Great addons, I especially love the RE ones. But one thing: the SSG sprite is a little misleading, because it looks like a lever action winchester rifle, not a double barrelled shotgun. When I first picked it up, I got really excited I found a new weapon. But then it turned out to be the old boring SSG :D
User avatar
ZikShadow
Posts: 610
Joined: Wed Jul 13, 2016 1:43 am
Location: Could be the chair, the floor, or the bed.

Re: [DSin] The ZikShadow's DSin Addons Section

Post by ZikShadow »

Classic RE never had any double barrel shotguns. That'd be why.
User avatar
Shatter-Thought[V-4]
Posts: 144
Joined: Tue Apr 06, 2021 8:21 pm
Graphics Processor: Not Listed

Re: [DSin] The ZikShadow's DSin Addons Section

Post by Shatter-Thought[V-4] »

The resident evil mods are super cool. I love playing with them in more urban type maps like Hellbound, Hellevator, or Going Down.
User avatar
ZikShadow
Posts: 610
Joined: Wed Jul 13, 2016 1:43 am
Location: Could be the chair, the floor, or the bed.

Re: [DSin] The ZikShadow's DSin Addons Section

Post by ZikShadow »

Updated the REskin and the STIE addons to match the new DSin version.
User avatar
AliciaPendragon
Posts: 208
Joined: Wed Jun 07, 2023 8:46 am
Preferred Pronouns: She/Her
Operating System Version (Optional): Windows 10
Location: Gensokyo
Contact:

Re: [DSin] The ZikShadow's DSin Addons Section

Post by AliciaPendragon »

Hey how did you make the sinner skin?

I have a skin I wanna try and make into a DSin skin, playermodel, sounds and mugshot graphics replacement and all, but idk how
User avatar
AliciaPendragon
Posts: 208
Joined: Wed Jun 07, 2023 8:46 am
Preferred Pronouns: She/Her
Operating System Version (Optional): Windows 10
Location: Gensokyo
Contact:

Re: [DSin] The ZikShadow's DSin Addons Section

Post by AliciaPendragon »

Also will you considering making an alt shotgun based on the one that you get if you kill nemesis enough times in RE3?

Since the STI Eagle 6.0 is availible?
User avatar
ZikShadow
Posts: 610
Joined: Wed Jul 13, 2016 1:43 am
Location: Could be the chair, the floor, or the bed.

Re: [DSin] The ZikShadow's DSin Addons Section

Post by ZikShadow »

Unlikely, since the sprites are already used in the REskin addon.
Post Reply

Return to “Gameplay Mods”