Alt-tabbing breaks the pause status of music
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Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Alt-tabbing breaks the pause status of music
Pause button no longer keeps music paused once you've alt-tabbed out of the game, now you have to manually kill the sound every time you wish to do stuff outside of the game. (GZDoom 4.11.3)
- Zhs2
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Re: Alt-tabbing breaks the pause status of music
i_pauseinbackground should be true by default, i_soundinbackground should be false by default. If you haven't changed either of these variables in the console or ini file you might have to give us more details on what operating system you're running.
Re: Alt-tabbing breaks the pause status of music
This has already been fixed in the master branch.