(v3.1d) Enhanced Vanilla Project (EVP) - My first Doom mod
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Running into a crash Admeral on 4.11+ of GZDOOM on launch. Default configuration. No error log, just hangs on load.
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Use 4.10 at most, idk what's causing the freeze on launch.LoreCannon wrote: ↑Sat Oct 21, 2023 9:55 am Running into a crash Admeral on 4.11+ of GZDOOM on launch. Default configuration. No error log, just hangs on load.
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod
3.0 (3/11/23)
NOW COMPATIBLE WITH GZDOOM 4.11
3.0a (24/12/23)
3.0b (12/1/24)
NOW COMPATIBLE WITH GZDOOM 4.11
Spoiler:MO version has been updated with the new sprites and sounds for the SS
3.0a (24/12/23)
Spoiler:Last update of 2023, happy holidays!
3.0b (12/1/24)
Spoiler:
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Wow! So far I have only played various Brutal Doom mods. And now? EVP is amazing! Very good work.
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod
If I may add a few ideas (I myself have absolutely no idea about development, programming, etc.):
- I particularly like the sounds, especially those of the weapons, but also those of the items (when you collect them), etc.
- the SSG doesn't fit well with the rest of the ensemble in my opinion; While the chaingun, for example, is very reminiscent of modern Doom parts and the other weapons are also more "contemporary", the SSG has a more fantasy-style skin. Somehow it doesn't fit well into the overall picture
- Also the sound when you fire the SSG doesn't sound nearly as powerful as all other weapons
Maybe the ideas will help. Anyway, I'm very excited about your mod! Thanks again.
- I particularly like the sounds, especially those of the weapons, but also those of the items (when you collect them), etc.
- the SSG doesn't fit well with the rest of the ensemble in my opinion; While the chaingun, for example, is very reminiscent of modern Doom parts and the other weapons are also more "contemporary", the SSG has a more fantasy-style skin. Somehow it doesn't fit well into the overall picture
- Also the sound when you fire the SSG doesn't sound nearly as powerful as all other weapons
Maybe the ideas will help. Anyway, I'm very excited about your mod! Thanks again.
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod
I'm personally AOK w/ the current SSG sprites, gives it a distinct personality. The sounds are good and don't hurt my ears, which is important.Impulse9 wrote: ↑Tue Jan 16, 2024 7:43 am
- the SSG doesn't fit well with the rest of the ensemble in my opinion; While the chaingun, for example, is very reminiscent of modern Doom parts and the other weapons are also more "contemporary", the SSG has a more fantasy-style skin. Somehow it doesn't fit well into the overall picture
- Also the sound when you fire the SSG doesn't sound nearly as powerful as all other weapons
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Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Hi. I have a question: if you have little health left in EVP, the screen color is reduced and you get a red warning. Is this effect available as a separate mod or is it an effect you created?
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- Graphics Processor: nVidia (Modern GZDoom)
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Would it be possible to make a version for mbf21 source ports? I would love to play a stripped down version on DSDA-Doom.
Thank you for your hard work and great mod!
Thank you for your hard work and great mod!
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Re: (v3.0b) Enhanced Vanilla Project (EVP) - My first Doom mod
Think the screenshots broke.
Ya may want to fix that
Ya may want to fix that
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Re: (v3.0b) Enhanced Vanilla Project (EVP) - My first Doom mod
Discord moment. They're fixed nowAliciaPendragon wrote: ↑Wed Mar 06, 2024 3:21 pm Think the screenshots broke.
Ya may want to fix that
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Re: (v3.0b) Enhanced Vanilla Project (EVP) - My first Doom mod
The event handlers are wrecking the framerate on monster heavy maps. Not sure if that's a concern for you, but figured I'd mention it.
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Re: (v3.0b) Enhanced Vanilla Project (EVP) - My first Doom mod
3.1 (25/5/24)
Spoiler:Also updated the MO version with the latest changes
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Re: (v3.1) Enhanced Vanilla Project (EVP) - My first Doom mod
Tried on GZDoom 4.12.0 - chaingun does not have muzzleflash when firing