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Tear me down, we're on unholy ground, let your demons fly
What is it?
2 monsters are transforming the map piece by piece into an evil mess. Sectors are lowered and turned into acid pools.
To avoid this kill the bad guys real quick. If it's to late, use your double jump to get out of the pits.
This mod is like nothing you have ever seen before!
The Bad Guys:
BLOB
BLOB.png
The Blob transforms the ground instantly. Take care, it will explode if it catches you!
BOMBER IMP
GIMP.png
This evil imp drops bombs that transform the ground. After that, he will attack you.
Mod Setting
This mod is highly customisable. You can adjust the strength of the Imps, choose a protective shield, a bit of auto heal and other nice features.
HUD Icons
-Protective Shield: Enabled (green)/Disabled(red)
-BLOB: Shown if there is a BLOB around
-IMP: Shown if an IMP is doing evil business
Credits:
Imp based on Heretic Imp by Raven Software
Sega: Sound samples from Altered Beast Double Jump lib by Agent ME
Blob based on Pustule by Captain Toenail
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar
14 rue de Plaisance, 75014 Paris, France
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.
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Last edited by lulle on Fri Jul 15, 2022 8:41 am, edited 12 times in total.
I love this. But also, it has given me an idea: combined with an Alien/Aliens mod - using the underlying tech in this mod the Xenos would be able to create infestation throughout a map, lay eggs etc.
E.g. You start as a marine in a ship or space station and as you work your way through the level, there's a queen alien actively spreading infestation which gives the Aliens an advantage. Etc
this would be really intersting with Hideous Destructor since radsuits can come from backpack spawns and can stay around as long as you aren't shot. depending on if it is set to the super hell slime it may even be able to slow cook certain enemies/corpses for you making archvile curses a extremely manageable thing. seems like a really cool mutator with a decent amount of fun potential to it.
EDIT: looks like the link to the latest says the file no longer exists?
-Ghost- wrote: ↑Mon Nov 06, 2023 5:06 pm
Interesting mod idea! Would be cool to see other effects, or even just enemies that deform the map without toxin, etc.