Increase max voxels from 1024 to maxint or at least 2048

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theleo_ua
Posts: 165
Joined: Sun Feb 07, 2016 11:38 am
Operating System Version (Optional): Windows 10
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Ukraine

Increase max voxels from 1024 to maxint or at least 2048

Post by theleo_ua »

Increase max voxels from 1024 to maxint or at least 2048

Software:
Raze 1.7.1 x64
(please tell if I need to tell other details)

Mods:
RBLDVOX + Blood Coagulated + Blood Voxel Pack combination: https://u.pcloud.link/publink/show?code ... scV45p0pN7


Steps:
1) Run Raze with buggy version of testmod:
raze.exe -config raze_portable.ini -file VOXELS_KONRAD_CHEELLO__BUGGED.pk3

Actual result: Error message: Maximum number of voxels (1024) already defined
https://i.ibb.co/4g4pPzS/1024-voxels-limit.png

Expected result: no errors, raze is loaded and playable, all voxels are working

2) Run Raze with bugfixed version of testmod:
raze.exe -config raze_portable.ini -file VOXELS_KONRAD_CHEELLO__NO_BUGS.pk3

Actual result: no errors, raze is loaded and playable, all voxels are working


So what's the problem and suggestion: the difference between BUGGED.pk3 and NO_BUGS.pk3 is next - in NO_BUGS.pk3 I commented next lines in blood-raze.def:

Code: Select all

//include DEF/decals.def
//include DEF/props.def
and this way total amount of voxels is less or equal 1024, and raze works without errors

Suggestion: is it possible to increase max voxels from 1024 to maxint or at least 2048? Because I want to play with all voxels, existing for Blood from different packs from different authors, without commenting some defs to turning off some voxels and play with sprites instead of them

NOTE: link to testmods: https://u.pcloud.link/publink/show?code ... scV45p0pN7

NOTE2: raze_portable.ini (and other ini's) are not included, but please tell me if I need to include them
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mjr4077au
Posts: 829
Joined: Sun Jun 16, 2019 9:17 pm
Graphics Processor: nVidia with Vulkan support
Location: Gosford NSW, Australia

Re: Increase max voxels from 1024 to maxint or at least 2048

Post by mjr4077au »

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