// Blue torch --------------------------------------------------------------
class BlueTorch : Actor
{
Default
{
Radius 16;
Height 68;;
ProjectilePassHeight -16;
+SOLID
}
States
{
Spawn:
TBLU ABCD 4 BRIGHT;
Loop;
}
}
// Short green column ------------------------------------------------------
class ShortGreenColumn : Actor
{
Default
{
Radius 16;
Height 40;;
ProjectilePassHeight -16;
+SOLID
}
States
{
Spawn:
COL2 A -1;
Stop;
}
}
// Heads (plural!) on a stick ----------------------------------------------
class HeadsOnAStick : Actor
{
Default
{
Radius 16;
Height 64;;
ProjectilePassHeight -16;
+SOLID
}
States
{
Spawn:
POL2 A -1;
Stop;
}
}
Height 68;; <-- this the mistake, not sure if it does affect the game but hey !
file: doomdecorations.zs
found 3 typos, having ;; instead of ;
i think i found a typo error in zscript !
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Re: i think i found a typo error in zscript !
They are completely harmless, though.
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Re: i think i found a typo error in zscript !
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- Joined: Sun Apr 30, 2023 8:44 pm
Re: i think i found a typo error in zscript !
sorry rachael, if i did not think about it early but: a few minutes ago i used notepad++ search file function and also found these two other typos:
gzdoom\zscript\actors\inventory\powerups.zs (1 hit)
Line 958: Owner.Vel.Z = 4;; // thrust the player in the air a bit
gzdoom\zscript\ui\statscreen\statscreen.zs (1 hit)
Line 151: wrapwidth = wrapw == -1 ? width : wrapw;;
---
i tried to search in a detailed way, using *.*
and other than these two remaining typos i found no other programming code with that "problem"