Biohazard v 1.5 Open Beta is out!

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[_ilystra_]
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Biohazard v 1.5 Open Beta is out!

Post by [_ilystra_] »

BUN1.5Obeta.png
Biohazard: Undead Nightmare is a mod, the main mechanic of which is the "real" death of the enemy, only if you shoot him in the head(or he burns, or the damage exceeds GibHealth), otherwise he will regenerate. The mod is made on the theme of zombie apocalypse and on some maps can be similar to Left 4 Dead or Resident Evil (+ if you set the appropriate settings for the atmosphere of level change), for single-player mod is quite difficult, and immediately shows you that to survive alone in the apocalypse - you need to be almost a god of war. So far, 1.5 comes out in open beta and this version of the mod is a global update, if all versions before 1.5 had the look of the mod for vanilla and had only 4 types of enemies, + poor optimization, now it's the opposite, the mod is not vanilla-looking, optimization has become a little better and new classes of enemies should expand to replacing all classes in the doom.(at the moment 15 classes from the doom replaced, 21 classes exist in the mod and used).
Spoiler: Video Gameplay
Spoiler: Screenshots
Spoiler: FAQ
If you want to create a server
Mod uses smart walking, which requires instant processing, and if you play without patch on a server - enemies will dodge bullets like Neo and walk with a delay and 96 units per step(this happens because network comes too many functions per tick, and you will in any case lose packets with ping even less than 50), because of which a patch was made to dumb down walking, ie enemies use the standard A_Chase in walking.

Biohazard v 1.5.011 Open Beta: https://euroboros.net/zandronum/downloa ... n_beta.pk3
B:UN Server Patch: https://euroboros.net/zandronum/downloa ... _patch.pk3
B:UN Music: https://euroboros.net/zandronum/downloa ... _music.pk3


Mod by NMW - Nomakh`s Mapping Workshop
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Last edited by [_ilystra_] on Wed Jan 10, 2024 10:53 am, edited 3 times in total.
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Sinael
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Re: Biohazard v 1.5 Open Beta is out!

Post by Sinael »

What is that "Anta reguiem" map/mod? Can't find it anywhere.
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JimmyJ
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Re: Biohazard v 1.5 Open Beta is out!

Post by JimmyJ »

Sinael wrote: Tue Jul 18, 2023 12:57 pm What is that "Anta reguiem" map/mod? Can't find it anywhere.
I believe it's Antaresian Reliquary; https://www.doomworld.com/forum/topic/1 ... n-idgames/
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AliciaPendragon
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Re: Biohazard v 1.5 Open Beta is out!

Post by AliciaPendragon »

Does this work with Dwelling Sin?
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[_ilystra_]
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Re: Biohazard v 1.5 Open Beta is out!

Post by [_ilystra_] »

Sinael wrote: Tue Jul 18, 2023 12:57 pm What is that "Anta reguiem" map/mod? Can't find it anywhere.
JimmyJ wrote: Wed Jul 19, 2023 4:25 am I believe it's Antaresian Reliquary; https://www.doomworld.com/forum/topic/1 ... n-idgames/
Yes, my apologies, I wrote wrong name of the mappack
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[_ilystra_]
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Re: Biohazard v 1.5 Open Beta is out!

Post by [_ilystra_] »

AliciaPendragon wrote: Sat Jul 22, 2023 3:49 pm Does this work with Dwelling Sin?
I have Dwelling Sin not working at all, without any extraneous mods. But seems that the mod does not use a specific version of GZDoom (I have version 4.8.2, 4.10.0 behaves... strange, neither FPS itself is lower without load on CPU/memory, or what).
Screen.png
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Last edited by [_ilystra_] on Mon Jul 24, 2023 7:26 am, edited 1 time in total.
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AliciaPendragon
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Re: Biohazard v 1.5 Open Beta is out!

Post by AliciaPendragon »

[_ilystra_] wrote: Sun Jul 23, 2023 10:19 am
AliciaPendragon wrote: Sat Jul 22, 2023 3:49 pm Does this work with Dwelling Sin?
I have Dwelling Sin not working at all, without any extraneous mods. Seems that the mod does not use a specific version of GZDoom (I have version 4.8.2, 4.10.0 behaves... strange, neither FPS itself is lower without load on CPU/memory, or what).
Screen.png
Damn. Thought I found a good zombie pack to use with Dwelling Sin. Still looks great however!
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BradmanX
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Re: Biohazard v 1.5 Open Beta is out!

Post by BradmanX »

AliciaPendragon wrote: Sat Jul 22, 2023 3:49 pm Does this work with Dwelling Sin?
I did a test with both and they seem to work together in GZDoom 4.10, will warn you though, it's probably gonna be pretty rough.
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armymen12002003
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Re: Biohazard v 1.5 Open Beta is out!

Post by armymen12002003 »

How am i supposed to use the music with this?
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[_ilystra_]
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Re: Biohazard v 1.5 Open Beta is out!

Post by [_ilystra_] »

armymen12002003 wrote: Thu Aug 17, 2023 9:35 pm How am i supposed to use the music with this?
Sorry for such a long reply, busy with level-generator and C#, just download this file
And run with it
64palm
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Re: Biohazard v 1.5 Open Beta is out!

Post by 64palm »

the flying mancubus are really really annoying.
they have a high knockback attack make a gameplay are really not fun.

sorry for my bad english

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