
Here's something i've been working on for a while.
It's a fork of Doomless Warzone, but enough stuff's been changed to the point where i'm confident enough to call it it's own thing.
So: changes.
-Enemies have been given distinct colours, so you can have an easier time telling them apart.
-Physical projectiles (Rockets, BFG balls, flamethrower fireballs) now use custom damagetypes.
-Enemies can enter wounded/last stand states.
-Weapons that deal melee damage can knock out enemies.
-Non-mechanical enemies have a variety of custom death types. From fire, to poison, to chainsaws.
-Hitscan monsters (Except for Medic) have been fully replaced.
-Medic uses a 3-round hitscan attack telegraphed with a laser sight as his main attack, and has custom healing animations now.
-Made the Lost Souls less bullshit.
-Enhanced death animations for mechanical enemies. They can dramatically go kaboom now.
-New sprites for Flamethrower guy and BFG guy.
-Light enemies reload, and can be headshot for more damage.
-BFG guy has also been... modified significantly. You'll see.




(weapon mods used: Atom Rain, Disaster Jester, War Rooster, Raging Bull)
Known bugs:
-There's a handful of errors tied to a fix i made to make sure the Stasis Bow's attack actually stuns enemies. It's nothing to worry about.
Download Here.