WHAT IS THIS?
This is an overhauled version of the original RariDoom mod by Bahatumay: https://raridoom.blogspot.com/
What is "Raridoom"?
For those who don't remember(or never played it), Raridoom, also known as "Rarity VS The Changelings" is a MLP-themed total conversion mod where you play as Rarity and use various tools and spells to fight the Changelings. The mod consists of 4 Episodes, each with 8 + 1 secret map (that's 36 maps!!)
Custom Edition aims not only to provide a more polished and optimized RariDoom for GZDoom, but also flesh it out into its own identity; making it feel much less like Doom under a new coat of paint. The whole thing's been redone to provide a new, more interesting, dynamic and satisfying experience for the player!
OVERHAUL FEATURES
- New sounds
- Remade weapons and spells (They're not just reskinned Doom weapons anymore!)
- Major changes on monster behavior
- More dynamic, interesting, and MUCH more challenging Bosses!
- New and prettier visual effects
- Dynamic Lights (lots of 'em!)
- New and improved stylized small interface (STFCN) text
- Fixed options menu line spacing
- Fixed/improved some ACS Scripts
- A few attempts to finish the unfinished
- Bug fixes. So. Many. Bug fixes!
REQUIREMENTS
- Source Port: GZDoom 2.4 or newer OR LZDoom 3.88
- IWAD: chex3.wad
-->DOWNLOAD HERE<--
->ADD-ONS<-
This little package includes a few optional add-ons, to change things up and improve performance for some users. Includes...
- RariCE_Rainlite.wad - Decreases the amount of rain at map E4M8 (The final battle against Chrysalis); for those who are having "Performance issues" during that level.
- RariCE_RainRemover.wad - Completely removes the rain from map E4M8, in case 'RariCE_RainLite.wad' wasn't enough to improve performance.
- Bahatumay - The madlad who built the house where this mod is... the same house, only prettier.
- Makise Homura - For being a major help on debugging and optimizing this mod for modern GZDoom builds; If it weren't for him, i wouldn't even bother.
Update 3.0.1 (May 27, 2023)
- Fixed the issue with the Poison Joke morph Power-Up where the player wouldn't get healed from hitting enemies like they're supposed to, in certain moments. Now the player gets health in a random amount of 5 to 20 in multiples of 5.
- Fixed the Flamethrower Spell displaying the wrong pick-up message.
Chrysalis' flamethrower attack has been modified, in order to prevent cheesing.
- If Chrysalis' flamethrower attack loop goes on for more than 1 second, she will begin to fire her flames in a wide spread, making it harder for the player to circle-strafe her without taking damage.
- If the player damages Chrysalis enough(to make her enter her 2nd phase) during her flamethrower attack loop, she will immediately jump to her 2nd phase flamethrower attack loop.