DoomDynMus - a dynamic music mod

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Death_Ripper666
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Re: DoomDynMus - a dynamic music mod

Post by Death_Ripper666 »

I remade the Painkiller music pack but removed all of the Battle out of hell tracks because it was fillers to me and add really nothing to it imo, then remake with new music chunk format. I liked this more as it's easily to just add music there. here's the link to the newer version of it.

https://www.mediafire.com/file/1gcjyayc ... T.zip/file

btw i made a video demonstrating how dynamic music mod works and how to make your own as well. Just for the people that maybe having trouble with it or curious how it works.

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cyber_cool
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Re: DoomDynMus - a dynamic music mod

Post by cyber_cool »

Death_Ripper666 wrote: Thu Nov 17, 2022 10:05 am I remade the Painkiller music pack but removed all of the Battle out of hell tracks because it was fillers to me and add really nothing to it imo, then remake with new music chunk format. I liked this more as it's easily to just add music there. here's the link to the newer version of it.

https://www.mediafire.com/file/1gcjyayc ... T.zip/file

btw i made a video demonstrating how dynamic music mod works and how to make your own as well. Just for the people that maybe having trouble with it or curious how it works.
Replaced the link in the original post.
Appreciate the video. Can't explain everything in a simple manner with just text.
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Death_Ripper666
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Re: DoomDynMus - a dynamic music mod

Post by Death_Ripper666 »

cyber_cool wrote: Thu Nov 17, 2022 1:31 pm Replaced the link in the original post.
Appreciate the video. Can't explain everything in a simple manner with just text.
Thank you very much!! I did the best I could to explain how your mod works. Even though there some that prefer visual over text. Hopefully this video would help more people interested in your mod and we get more music packs. :)

Anyway! I remade more dynamic music packs and updated to the new music pack format, but I've made a new one that is made from the same new music format. Here's the updated packs:

RTCW v2: https://www.mediafire.com/file/nnycnmpp ... 2.zip/file
Painkiller Overdose v2: https://www.mediafire.com/file/pw27tx68 ... 2.zip/file
Dusk v2: https://www.mediafire.com/file/kygfqgyv ... 2.zip/file

Last but not least, I made a Resident Evil 1 Remake music pack!! Because I do enjoyed some Doom's survival horror gameplay mod, the only thing that is missing is the dynamic music for them to give it the scary atmosphere. I figured why not just make one! :P

RE1 Remake: https://www.mediafire.com/file/j5s50yci ... e.zip/file

Edit: Not only I've made RE Remake music pack, but I've made Original RE2 and RE3 music packs (not to be confused with remake) because their of course, it's a classic and I want to play Doom with RE music plays in the background. So I want to share with you all instead of just leaving it on my HDD. So here you go!

Original RE2: https://www.mediafire.com/file/rfxit9rw ... 2.zip/file
Original RE3: https://www.mediafire.com/file/uldb3el4 ... 3.zip/file
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Death_Ripper666
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Re: DoomDynMus - a dynamic music mod

Post by Death_Ripper666 »

Here's another music pack for your enjoyment for those who remembered that terrible Vietnam war horror kind of fps game from 2008 called, Shellshock 2. The music is so underrated that this is creepy and ominous; very fitting for those maps with jungle/ancient theme or gameplay mod, War Rooster.

Shellshock 2 OST: https://www.mediafire.com/file/ih617x1q ... 2.zip/file
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cyber_cool
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Re: DoomDynMus - a dynamic music mod

Post by cyber_cool »

Death_Ripper666 wrote: Sun Nov 20, 2022 7:09 am Anyway! I remade more dynamic music packs and updated to the new music pack format, but I've made a new one that is made from the same new music format. Here's the updated packs:

RTCW v2: https://www.mediafire.com/file/nnycnmpp ... 2.zip/file
Painkiller Overdose v2: https://www.mediafire.com/file/pw27tx68 ... 2.zip/file
Dusk v2: https://www.mediafire.com/file/kygfqgyv ... 2.zip/file

Last but not least, I made a Resident Evil 1 Remake music pack!! Because I do enjoyed some Doom's survival horror gameplay mod, the only thing that is missing is the dynamic music for them to give it the scary atmosphere. I figured why not just make one! :P

RE1 Remake: https://www.mediafire.com/file/j5s50yci ... e.zip/file

Edit: Not only I've made RE Remake music pack, but I've made Original RE2 and RE3 music packs (not to be confused with remake) because their of course, it's a classic and I want to play Doom with RE music plays in the background. So I want to share with you all instead of just leaving it on my HDD. So here you go!

Original RE2: https://www.mediafire.com/file/rfxit9rw ... 2.zip/file
Original RE3: https://www.mediafire.com/file/uldb3el4 ... 3.zip/file
Death_Ripper666 wrote: Sun Nov 27, 2022 6:14 pm Here's another music pack for your enjoyment for those who remembered that terrible Vietnam war horror kind of fps game from 2008 called, Shellshock 2. The music is so underrated that this is creepy and ominous; very fitting for those maps with jungle/ancient theme or gameplay mod, War Rooster.

Shellshock 2 OST: https://www.mediafire.com/file/ih617x1q ... 2.zip/file
Tested and added everything to the thread post.
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Death_Ripper666
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Re: DoomDynMus - a dynamic music mod

Post by Death_Ripper666 »

I got load of music packs to share to you all right now! I made it on my free time and I have a surprise for you all! :D

I made a RE4 music pack. Everyone favorite if not all, Resident Evil game ever made. I did the best I could to emulate the adaptive music of the original RE4 but in Doom instead. Everything is double checked without having any errors to run it, so here is it for your enjoyment!

Resident Evil 4: https://www.mediafire.com/file/mk4rj2ju ... 4.zip/file

Then i made Doom Eternal Ancient Gods pt. 1 & 2 music pack because I rarely see it being used beside Doom 2016 I made (later gonna update it with the new format) and Doom Eternal. I was gonna to make it separate part of it, but it wouldn't make sense to do so I combined them. so now it's available for anyone to use it.

Doom Eternal Ancient Gods pt. 1 & 2: https://www.mediafire.com/file/q1nrrqsq ... G.zip/file

Updated Disruptor music pack with the new format.

Disruptor: https://www.mediafire.com/file/q9i4h387 ... 2.zip/file

I've also made Conflict: Vietnam music pack, it wasn't much on there in term of the tracks, but i did the best i could to make it out of it.

Conflict: Vietnam: https://www.mediafire.com/file/zi26yswd ... V.zip/file

Also lastly, I made RE remake remastered version which I did made the previous RE Remake music pack, but the different is that the remastered version has more tracks.

Resident Evil Remake Remastered: https://www.mediafire.com/file/fd9cfaun ... d.zip/file
Kominate
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Re: DoomDynMus - a dynamic music mod

Post by Kominate »

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cyber_cool
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Re: DoomDynMus - a dynamic music mod

Post by cyber_cool »

Death_Ripper666 wrote: Wed Dec 07, 2022 7:18 pm I got load of music packs to share to you all right now! I made it on my free time and I have a surprise for you all! :D

...
Added everything to the thread post.
Kominate wrote: Mon Dec 19, 2022 1:23 am I made a punisher(2005) pack. https://drive.google.com/file/d/1E14M6o ... sp=sharing
Added. Converting (or leaving as is, idk) all the music into WAV format is overkill, though, you can at least use a lossless format like FLAC.
GZdoom supports many music formats: https://zdoom.org/wiki/Music_format
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Death_Ripper666
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Re: DoomDynMus - a dynamic music mod

Post by Death_Ripper666 »

Redone the complete Doom 2016 OST with new music format; same with Doom eternal which surprisingly no one updated it. So i step in there and doing all the best i could with DE music. So come grab it and enjoy them!

Doom 2016: https://www.mediafire.com/file/n1mp5hna ... 2.zip/file

Doom Eternal: https://www.mediafire.com/file/iegjw5ke ... l.zip/file
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JohnDoe8
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Re: DoomDynMus - a dynamic music mod

Post by JohnDoe8 »

The circle is complete, thank you for the D2016 and Deternal packs!
Kominate
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Re: DoomDynMus - a dynamic music mod

Post by Kominate »

Made the Max Payne 1 & 2 pack(ogg). Gonna redo the punisher one later so that it's on ogg format too.
https://drive.google.com/file/d/1c0sqm0 ... share_link
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cyber_cool
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Re: DoomDynMus - a dynamic music mod

Post by cyber_cool »

Kominate wrote: Sun Jan 15, 2023 9:54 pm Made the Max Payne 1 & 2 pack(ogg). Gonna redo the punisher one later so that it's on ogg format too.
https://drive.google.com/file/d/1c0sqm0 ... share_link
Couldn't help but notice that you can simplify the DMUSCHNK file by grouping multiple action soundtracks in a single track group, instead of duplicating a list of normal tracks 3-4 times for each game.
Same goes for high action tracks, they could be added separately from tracks array into high_action array.
Added the file nonetheless.
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Death_Ripper666
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Re: DoomDynMus - a dynamic music mod

Post by Death_Ripper666 »

I've did some more music pack! :D

One is Aliens Colonial Maines OST which fits the Xenomorph madness enemies pack perfectly well. Their were lack of Aliens music so i've made on a get-go.

Aliens Colonial Maines: https://www.mediafire.com/file/nyss66zu ... M.zip/file

Then made an unexpected Splinter Cell 1 ost pack. Basically it fits well when you play with Hell From Earth enemies pack. You have to toggle some option on Dynamic music option. For action part, put about less than 2 enemies. Then for the high action, put it on less than 4 enemies. So it makes it feels like Splinter Cell if it wasn't Stealth based game lol.

Splinter Cell: https://www.mediafire.com/file/diy4vlec ... l.zip/file
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Death_Ripper666
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Re: DoomDynMus - a dynamic music mod

Post by Death_Ripper666 »

Here's more so far. I been putting so much work into bunch of music packs! So here it is!

The first 3 Syphon Filter music pack has been made and ready to be played!!

Syphon Filter: https://www.mediafire.com/file/lfedxth7 ... r.zip/file
Syphon Filter 2: https://www.mediafire.com/file/avba88sx ... 2.zip/file
Syphon Filter 3: https://www.mediafire.com/file/bf0ee5pl ... 3.zip/file

Then i've made X2 Wolverine Revenge (PC version) because something about the music just feels nostalgia right?

X2 Wolverine Revenge: https://www.mediafire.com/file/qakbfm9w ... e.zip/file

Also made everyone's favorite childhood game for N64, Goldeneye 007

Goldeneye 007 (N64): https://www.mediafire.com/file/9qpr5s4r ... 7.zip/file

Then i made what missing in Resident Evil series after the trilogy that was underrated is Code Veronica X!

Resident Evil Code Veronica x: https://www.mediafire.com/file/cebgeo12 ... V.zip/file
combolynch
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Re: DoomDynMus - a dynamic music mod

Post by combolynch »

Assassin's Creed Series Dynamic Music would be also epic to play with mods like GMOTA, Walpurgis, Bitter Heretic/Medieval Doom or Doom Shinobi <3 I would like make it myself but I need to learn how to do it first. :/ Just wanted to give an idea to someone more experienced :) Good day.

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