[SPRITES] Spriting Carnival!!
-
- Posts: 248
- Joined: Sat Jun 22, 2019 9:12 am
- Graphics Processor: Intel (Modern GZDoom)
- Location: Gone.
Re: [SPRITES] Spriting Carnival!!
I'm surprized no one (as far as I know) has done such a prop edit, the Hexen demon gargoyle holding a skull but it's the Doom Baron of Hell
Credits to Raven Software and Id Software.
Credits to Raven Software and Id Software.
-
- Posts: 145
- Joined: Fri Jun 08, 2018 7:24 am
- Graphics Processor: Not Listed
Re: [SPRITES] Spriting Carnival!!
Big boy
Like inb4, it might used for some complex doom add-on for some reason
Like inb4, it might used for some complex doom add-on for some reason
- dom banger
- Posts: 74
- Joined: Fri Sep 23, 2022 1:01 pm
Re: [SPRITES] Spriting Carnival!!
Remaking stuff...updating the OP on my thread, but not bumping it...Will post the material here.
- Redead-ITA
- Posts: 439
- Joined: Sun Dec 20, 2015 8:06 am
- Location: At the Pizza Tower
- Contact:
Re: [SPRITES] Spriting Carnival!!
Pretty cool rifles (i suppose the reason why kick of the weapon is on the side is to excuse the fact that they are centered.)dom banger wrote: ↑Wed Mar 01, 2023 6:26 am Remaking stuff...updating the OP on my thread, but not bumping it...Will post the material here.
- dom banger
- Posts: 74
- Joined: Fri Sep 23, 2022 1:01 pm
Re: [SPRITES] Spriting Carnival!!
No...it's for the 'tacticool' factor.
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: [SPRITES] Spriting Carnival!!
The texture on each weapon looks nicely shiny and badass. Cool stuff!
- Sonik.o.fan
- Posts: 338
- Joined: Wed Aug 08, 2018 8:39 am
Re: [SPRITES] Spriting Carnival!!
Sonik.o.fan wrote:Doom box art gloves
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: [SPRITES] Spriting Carnival!!
Really wish Vanilla doom had these hand sprites instead like DANG i love 'em!!