boris pointed me to a method on how to make 3D floors crush, however, there seems to be an issue where the crusher will stop, no matter what crush mode you select.
It seems as if when a crushing sector is linked to a 3D floor something isn't being taken into account.
I'll upload the example map boris put together here, too.
I'm bringing it up here because it seems like something folks would want to use, I know we're trying to.
The ideal behavior is that the 3D floor could pin and crush a player or monster, and then upon killing them continue to lower to its destination. Hopefully this is something that could be looked at.
As always, thanks for all the time and work that goes into GZDoom!
Here is a link to the convo, for the sake of completeness.
https://discord.com/channels/2680867049 ... 8410020955
Crushing 3D Floor Issue
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
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Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Crushing 3D Floor Issue
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Re: Crushing 3D Floor Issue
Does anyone have any thoughts on this? I'm curious what you folks think.