H.U.R.L. (HURL), later rereleased as Slob Zone 3D, is a DOS game released in 1995 as a kid-friendly first-person shooter about cleaning up dirty animals with soap and water balloons. It is not a good game. It has a shocking amount of charm to it, between the bad austrailian accent, the full voices, the sheer number of lines you can get from the telephone, the charming clay models, and the interesting map locations.
Unfortunately it's borderline unplayable. You move and turn entirely too fast, hit detection is questionable at best, you simply can't attack if you're too close to a wall or the game just isn't in the mood, dead enemies and collectibles still block projectiles and enemy movement, and your unbelievable movement and turning speed makes it nearly impossible to simply go through a door, as well as aim an attack, assuming the projectile decides to hit the enemy anyway.
Spoiler: ScreenshotsThis is a pseudo-total conversion whose aim is to recreate HURL in an engine that functions. It has been remade as loyally as possible, and in turn any bad design decisions or questionable end results are the fault of the original game. The pig is still a little janky, but it wouldn't be HURL without some jank. Unfortunately I couldn't figure out how to include the voiced dialogue without doing something far more complicated than I wanted to get involved with. The game is also pretty easy.
As a member of SUDZ, your job is to capture Bob the Slob and clean up the Slob Zone! Collect trash to exchange for cleaning supplies you can hurl at the enemies, collect keys, and make your way through ten levels and capture Bob the Slob!
A few game mechanics notes: All enemies take the same damage from every weapon except the frog, which takes six hits regardless of the attack. Water balloons cost 2 each and do 10 damage, Soap cost 3 each and each do 20 damage, and the deodorant costs 20 and does 30 damage. This means your main weapon is soap. Balloons are good for frogs and moving pigs. Deodorant is absolutely not worth the cost. There are three difficulties, Baby (with double ammo and half damage) Normal, and Nightmare (with double ammo, fast monsters, and respawning monsters (This has not been tested at all))
Download: https://drive.google.com/file/d/17ypaCe ... share_link
This pk3 does still require Doom2.wad, and I think will only work in ZDoom.
Sprites and textures were given to me by Mike MacDee, and originally ripped by Reactor
Music and sounds were recorded directly from the game by me
Enemies and mechanics were replicated by me
Maps were painstakingly replicated by me
This is a big update! (And the file size is about doubled to 18mb)
-Nightmare now works, enemies will respawn and attack faster
-Co-op spawn points have been added
-The Trash Twisters now block projectiles
-The ducks in levels 7 and 9 are hurt the same way as frogs
-New, more accurate end credits image
-VOICES - now all level intro scenes and all 70 telephone lines are now audible!
-JANK MODE - By popular demand! The game running TOO smooth for you? Want to experience what the original was like? There is now an option to enable jank mode! Sometimes your attacks just won't fire! Especially if you're near a wall! You turn really fast and jittery! Sometimes your attacks just pass through enemies! The trash on the floor blocks enemies and projectiles! Corpses block enemies and projectiles!