Rampancy - [2.1]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 1955
- Joined: Mon Dec 17, 2012 11:08 am
- Location: Here, stupid.
Re: Rampancy - [1.3]
Sorry for the radio silence, my motivation to work on things was utterly obliterated this year.
Rampancy 2.0 is coming very soon!
Rampancy 2.0 is coming very soon!
-
- Posts: 1321
- Joined: Tue Dec 06, 2016 11:25 am
Re: Rampancy - [1.3]
Lots of new stuff in the works =)
-
- Posts: 219
- Joined: Tue Apr 05, 2022 3:43 am
- Preferred Pronouns: He/Him
Re: Rampancy - [1.3]
I had a gameplay mod in mind that also has robots as the big baddies, glad to see I'm not the only one.
Also, this mod will be absolutely awesome to play! I can feel it!
Also, this mod will be absolutely awesome to play! I can feel it!
-
- Posts: 1955
- Joined: Mon Dec 17, 2012 11:08 am
- Location: Here, stupid.
Re: Rampancy - [2.0]
oh no robots
help they replaced my blood with lightning and i can't stand up anymore
help they replaced my blood with lightning and i can't stand up anymore
-
- Posts: 982
- Joined: Wed Mar 06, 2013 5:31 am
Re: Rampancy - [2.0]
Impressive changelog!
oh noRoller Droids will no longer get stuck on walls. Have fun!
-
- Posts: 272
- Joined: Sat Dec 12, 2020 10:59 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Void Linux
- Graphics Processor: Intel (Modern GZDoom)
- Location: Independence, KS, USA
Re: Rampancy - [2.0]
Really nice to see this update, Yholl. I hope this mod can be made as excruciatingly difficult as possible. I typically play on Fast Monsters + Nightmare Reaction Times with standard monsters after all.
-
- Posts: 50
- Joined: Thu Feb 16, 2023 8:45 am
Re: Rampancy - [2.0]
This looks very interesting, I'm surprised I didn't try this monster pack before!
-
- Posts: 145
- Joined: Thu Feb 04, 2021 11:54 am
- Location: Russian Federation
Re: Rampancy - [2.0]
Congratulations on receiving the Cacoward! You deserve it! With the release of Version 2.0, your bestiary has been transformed!
https://www.doomworld.com/cacowards/2023/gameplay/
https://www.doomworld.com/cacowards/2023/gameplay/
-
- Posts: 22
- Joined: Mon Feb 27, 2023 9:21 pm
- Preferred Pronouns: She/Her
- Operating System Version (Optional): macos ventura 13.2.1
Re: Rampancy - [2.0]
what's with the "Robot Difficulty" option? i can't really tell what does what or why.
-
- Posts: 982
- Joined: Wed Mar 06, 2013 5:31 am
-
- Posts: 22
- Joined: Mon Feb 27, 2023 9:21 pm
- Preferred Pronouns: She/Her
- Operating System Version (Optional): macos ventura 13.2.1
-
- Posts: 982
- Joined: Wed Mar 06, 2013 5:31 am
Re: Rampancy - [2.0]
If you open the mod with slade and look at the monster files, there's comments at the top of each that shows what each setting does.
-
- Posts: 53
- Joined: Tue Oct 31, 2017 7:57 pm
Re: Rampancy - [2.0]
Germany would have allowed release with this added to the game haha.
-
- Posts: 1955
- Joined: Mon Dec 17, 2012 11:08 am
- Location: Here, stupid.
Re: Rampancy - [2.1]
Rampancy 2.1 has been released, a bunch of fixes for things I've been sitting on for way too long.
SENTRY BOT
The Sentry Bot is a tiny little annoying shit. Make it explode.
Difficulty modes
0 = Standard behaviour
1 = Fires an extra shot after the first.
2 = Attacks immediately upon unfolding.
As an example.
It gives the robots more dangerous behaviour independant of the game difficulty. It's additive, so on Skynet robots have their full range of behaviour.
SENTRY BOT
The Sentry Bot is a tiny little annoying shit. Make it explode.
Difficulty modes
0 = Standard behaviour
1 = Fires an extra shot after the first.
2 = Attacks immediately upon unfolding.
As an example.
-
- Posts: 1
- Joined: Sun Nov 17, 2024 2:18 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
Re: Rampancy - [2.1]
I seem to have a problem, the bots are invincible, weapons do no damage