Hell-Forged - Episode 2 (Restarting Eventually)

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Revenant boy
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Re: Hell-Forged - Version 2.00 (Defiler completed - P22)

Post by Revenant boy »

Cool animation but can we see some screenshots of the mod or you not ready to show screenshots.
Last edited by Revenant boy on Sun Oct 23, 2022 6:49 am, edited 1 time in total.
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Amuscaria
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Re: Hell-Forged - Version 2.00 (Defiler completed - P22)

Post by Amuscaria »

Revenant boy wrote: Sun Oct 23, 2022 6:49 am Cool animation but can we see some screenshots of the mod or you not ready to show screenshots.
I'm just making monsters and weapons right now. There are no levels yet.

ActionAlligator wrote: Sun Oct 23, 2022 4:38 am holy crap, that looks amazing! is it roughly the same tier as arachnotron, or is this supposed to be a more powerful variant?
More powerful. The role is roughly a Mancubus with fast projectiles meant for sniping. When its over Blood floors, it does more damage.
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Doominer441
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Re: Hell-Forged - Version 2.00 (Defiler completed - P22)

Post by Doominer441 »

I love how ghoulish it looks, especially how the brain looks like an actual brain with that palette.
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Revenant boy
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Re: Hell-Forged - Version 2.00 (Defiler completed - P22)

Post by Revenant boy »

Amuscaria wrote: Sun Oct 23, 2022 11:35 am
Revenant boy wrote: Sun Oct 23, 2022 6:49 am Cool animation but can we see some screenshots of the mod or you not ready to show screenshots.
I'm just making monsters and weapons right now. There are no levels yet.

Ok thank for telling me :D
Last edited by Revenant boy on Mon Oct 24, 2022 12:24 pm, edited 1 time in total.
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Amuscaria
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Re: Hell-Forged - Version 2.00 (Defiler completed - P22)

Post by Amuscaria »

Strider Completed.

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neoworm
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by neoworm »

I think it looks too monochromatic. It needs a touch of some other color than shades of red.
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ActionAlligator
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by ActionAlligator »

Why is that death animation making me hungry for steak.... :?

Er, looks good, though! :D
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by Gez »

It kind of looks like the strider's right cannon (so, on the left side on the sprite) disappears on the fourth frame of its death sequence, and reappears on the sixth. It also might be better if both cannons fell flat instead of sticking up.
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Amuscaria
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by Amuscaria »

Gez wrote: Tue Oct 25, 2022 4:23 am It kind of looks like the strider's right cannon (so, on the left side on the sprite) disappears on the fourth frame of its death sequence, and reappears on the sixth. It also might be better if both cannons fell flat instead of sticking up.
It's behind the meat. :).
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Amuscaria
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by Amuscaria »

I'll be on out for 3 weeks on Vacation. Will return at the end of the month.
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ActionAlligator
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by ActionAlligator »

Enjoy your vacation :D
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Captain J
 
 
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by Captain J »

Slick and rad sprites. It being red feels like it'd go real quick in game!
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Amuscaria
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by Amuscaria »

Abyss crawler animation test.
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Doominer441
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by Doominer441 »

Oooh I was wondering when you would get to the Crawler! Doom always could use more spider-style enemies!
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Rudiarius
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Re: Hell-Forged - Episode 2 (Strider completed - P23)

Post by Rudiarius »

amuscaria my beloved
Do you have a discord?
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