[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
Hell-met
Posts: 43
Joined: Mon Oct 28, 2019 9:23 pm

Re: [SPRITES] Spriting Carnival!!

Post by Hell-met »

Craneo wrote: Sat Sep 03, 2022 2:44 pm https://i.imgur.com/g5GOIoQ.png
The "Necro Serpent", an undead version of the Chaos Serpents from Hexen brought back to life by dark magic, credits to Raven Software.
My main inspiration was how the Chaos Wyvern is pretty much an "alive" version of the Death Wyvern so I decided to invert the roles...
Not sure when or if I will finish it sadly.
Please try to finish this work, I'll use it for certain

heretic and hexen are in dire need of such great monster art, even decades later still.
osjclatchford
Posts: 2059
Joined: Mon Feb 07, 2011 5:02 am

Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

had another crack at this sprite:
Image
I wasn't 100% on it so I decided to make the breach actually do something to warrant its existance on the sprite, now its got a fancy little auto-reload!
Craneo
Posts: 248
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Graphics Processor: Intel (Modern GZDoom)
Location: Gone.

Re: [SPRITES] Spriting Carnival!!

Post by Craneo »

Image
A simple recolor of the Brutal Doom v21 kick sprites to better match vanilla/classic DoomGuy's legging and boot colors.
Credits: 3DRealms, Banjo Software, Marty Kira, Sgt_Mark_IV
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Angel-Neko_X
Posts: 163
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Graphics Processor: nVidia (Modern GZDoom)
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Re: [SPRITES] Spriting Carnival!!

Post by Angel-Neko_X »




Half-Nuked Pistols with Duke Nukem 3D Hands

Original models : https://www.moddb.com/mods/half-nuked/a ... n-textures
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dom banger
Posts: 74
Joined: Fri Sep 23, 2022 1:01 pm

Re: [SPRITES] Spriting Carnival!!

Post by dom banger »

Credits to 972oTeV, Banjo Software and 3D Realms.
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Last edited by dom banger on Fri Feb 17, 2023 8:22 am, edited 2 times in total.
AlphaSoraKun
Posts: 409
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Graphics Processor: nVidia (Modern GZDoom)

Re: [SPRITES] Spriting Carnival!!

Post by AlphaSoraKun »

I have hacked together a right handed pistol from various sources, and I think I am ready to show it to you all.

Credits are in the PNG File.

Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

dom banger wrote: Thu Oct 06, 2022 8:55 am Simple M16 with USA flag for cosmetic reasons :wub:
Credits to 972oTeV, Banjo Software and 3D Realms.
Image
Extra metallic and extra shiny! Love how it looks.
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dom banger
Posts: 74
Joined: Fri Sep 23, 2022 1:01 pm

Re: [SPRITES] Spriting Carnival!!

Post by dom banger »

Right on. Thanks.
Last edited by dom banger on Fri Feb 17, 2023 8:21 am, edited 1 time in total.
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dom banger
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Re: [SPRITES] Spriting Carnival!!

Post by dom banger »

Credits to 972oTeV for the weapon model. Edited in some hands made by the community.
Image
Last edited by dom banger on Fri Feb 17, 2023 8:15 am, edited 1 time in total.
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Vostyok
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Location: Discord: Vostyok#3164

Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

Now THAT'S a boomstick! Awesome work!
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dom banger
Posts: 74
Joined: Fri Sep 23, 2022 1:01 pm

Re: [SPRITES] Spriting Carnival!!

Post by dom banger »

Vostyok himself.
Last edited by dom banger on Fri Feb 17, 2023 8:16 am, edited 1 time in total.
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Deon
Posts: 233
Joined: Thu Oct 08, 2020 10:44 am

Re: [SPRITES] Spriting Carnival!!

Post by Deon »

This looks amazing. If I wanted to use it in my project, would a credit be enough?
Is there any chance for a center-looking sprite in the future, or are you not interested in making it?
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dom banger
Posts: 74
Joined: Fri Sep 23, 2022 1:01 pm

Re: [SPRITES] Spriting Carnival!!

Post by dom banger »

Yes and no.
Last edited by dom banger on Fri Feb 17, 2023 8:16 am, edited 3 times in total.
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dom banger
Posts: 74
Joined: Fri Sep 23, 2022 1:01 pm

Re: [SPRITES] Spriting Carnival!!

Post by dom banger »

Syringe sprites sheet with hands too. Credits to Dean for providing me the base to work with.
Image
Image
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dom banger
Posts: 74
Joined: Fri Sep 23, 2022 1:01 pm

Re: [SPRITES] Spriting Carnival!!

Post by dom banger »

Image
Last edited by dom banger on Fri Feb 17, 2023 8:17 am, edited 1 time in total.

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