[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Lippeth
Posts: 293
Joined: Wed Apr 24, 2013 1:41 am
Location: Lost Angeles

Re: [SPRITES] Spriting Carnival!!

Post by Lippeth »

User avatar
VriskaSerket
Posts: 436
Joined: Sun Apr 19, 2015 3:44 pm
Preferred Pronouns: He/Him
Location: 6th Layer of the Abyss
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

I had to come up with a rocket launcher for my project and realized there's not nearly enough M202 Flash love, so here I am.
I'm pretty low on time currently so I'm taking it slow with sprites, but I'll do the firing frames tomorrow probably.
Attachments
fwoosh boom
fwoosh boom
M202Flash.png (57.16 KiB) Viewed 3428 times
Tornado
Posts: 1
Joined: Sun Aug 28, 2022 12:38 am
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)

Re: [SPRITES] Spriting Carnival!!

Post by Tornado »

I am try to make an enemy from Ben 10 Summo Samurai. His size like a cacodemon.
Attachments
he.png
he.png (1.97 KiB) Viewed 3413 times
ge.png
ge.png (2.54 KiB) Viewed 3413 times
summos.png
summos.png (16.35 KiB) Viewed 3413 times
User avatar
YukesVonFaust
Posts: 1343
Joined: Mon Feb 09, 2015 9:00 am
Location: in an undisclosed location that is the philippines

Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

VriskaSerket wrote: Sun Aug 28, 2022 1:36 am I had to come up with a rocket launcher for my project and realized there's not nearly enough M202 Flash love, so here I am.
I'm pretty low on time currently so I'm taking it slow with sprites, but I'll do the firing frames tomorrow probably.
Woah, hot momma, please.

Yes.
User avatar
VriskaSerket
Posts: 436
Joined: Sun Apr 19, 2015 3:44 pm
Preferred Pronouns: He/Him
Location: 6th Layer of the Abyss
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Some time ago I had made a bulky flamethrower for my project. That sprite's still gonna be used but as a laser gun, so now this is the current flamethrower.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

MG42 Flamethrower?? That's actually clever!
Marcelus
Posts: 280
Joined: Sat Jan 25, 2020 3:32 am
Location: Slovakia

Re: [SPRITES] Spriting Carnival!!

Post by Marcelus »

Hi all,
some HD sprites . Alternative versions for original sprites.
untitled1.png
untitled1.png (55.7 KiB) Viewed 3164 times
Untitled2.png
Untitled2.png (64.77 KiB) Viewed 3164 times
BON2D0.png
BON2D0.png (33.71 KiB) Viewed 3164 times

and I have question. Here is many talented people with good skills with sprites.
I did almost compelte pack for doom with hd objects and now I want properly resize this sprites only 2x bigger how is original size.
Exist some tutorial how do it ? I try it but not look good how original sprites and I do not found solution. Please...
User avatar
DOOMPiter
Posts: 223
Joined: Sun Nov 03, 2019 6:01 am

Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

Image
(Credits: Bungie, Joblez, Kinsie, Yholl)
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Nice Marathon weapon sprite edits with doomguy's hand! Each added hands are so fitting and stuff. But it seems some Flechette SMG's frames are missing.
VaibhavRM
Posts: 1
Joined: Wed Aug 31, 2022 3:19 am
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by VaibhavRM »

OMG! I wondered if there was any Marathon weapon sprite edits with Doomguy's hand and thought of scouring through this awesome thread and lo!

Baader–Meinhof phenomenon for the win :)
User avatar
Ganbare-Lucifer
Posts: 85
Joined: Sun Apr 07, 2019 9:18 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: ATI/AMD (Modern GZDoom)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Ganbare-Lucifer »

Now anybody can use the Reaper style shotgun without recurring to other mods!
User avatar
DOOMPiter
Posts: 223
Joined: Sun Nov 03, 2019 6:01 am

Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

Captain J wrote: Wed Aug 31, 2022 2:56 am Nice Marathon weapon sprite edits with doomguy's hand! Each added hands are so fitting and stuff. But it seems some Flechette SMG's frames are missing.
The reason why some of the Flechtte frames are missing is because about 3 of them have no hands to work with, so to speak.
Craneo
Posts: 248
Joined: Sat Jun 22, 2019 9:12 am
Graphics Processor: Intel (Modern GZDoom)
Location: Gone.

Re: [SPRITES] Spriting Carnival!!

Post by Craneo »

Image
The "Necro Serpent", an undead version of the Chaos Serpents from Hexen brought back to life by dark magic, credits to Raven Software.
My main inspiration was how the Chaos Wyvern is pretty much an "alive" version of the Death Wyvern so I decided to invert the roles...
Not sure when or if I will finish it sadly.
peewee_RotA
Posts: 370
Joined: Fri Feb 07, 2014 6:45 am

Re: [SPRITES] Spriting Carnival!!

Post by peewee_RotA »

Craneo wrote: Sat Sep 03, 2022 2:44 pm The "Necro Serpent", an undead version of the Chaos Serpents from Hexen brought back to life by dark magic, credits to Raven Software.
My main inspiration was how the Chaos Wyvern is pretty much an "alive" version of the Death Wyvern so I decided to invert the roles...
Not sure when or if I will finish it sadly.
This would be a perfect monster for the XRPG hub I'm working on. It takes place within crypts in purgatory.
User avatar
D boi94
Posts: 3
Joined: Sun Aug 07, 2022 7:24 pm
Graphics Processor: nVidia (Modern GZDoom)

Re: [SPRITES] Spriting Carnival!!

Post by D boi94 »

Made this D:E Plasma Gun sprite for a Brutal Doom addon.


Credits to TypicalSF for the Base Sprite, Moa Dixon (or Endy) for some parts that were taken from his Slayer's Rampage Plasma Gun, and Metalman for the Plasma Rifle's Muzzle Flashes
Attachments
PLSTB0.png
PLSTB0.png (38.97 KiB) Viewed 2054 times
PLSNA0.png
PLSNA0.png (14.82 KiB) Viewed 2054 times
Post Reply

Return to “General”