The WIP Thread

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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

Bjecinst wrote:been working on my mod's gore system, right now i have half-life 1 styled body gibbing, combined with flatsprite based floor decals for blood
jolly good fun i'd say! :biggrin:
Fancy gore effect asides, that is one cool looking angled Powerslave revolver sprite!
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Bjecinst
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Re: The WIP Thread

Post by Bjecinst »

Captain J wrote:Fancy gore effect asides, that is one cool looking angled Powerslave revolver sprite!
many thanks! i made it a little while ago, i think i might have even posted it in the spriting carnival :wink:
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abbuw
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Re: The WIP Thread

Post by abbuw »

Working a bit on my old WhoDunIt addon map, this actually has a release date in mind sometime! I haven't properly mapped in a while so it's an interesting way to get back into it. Hopefully releasing something helps me to complete my other maps. It's weird because my ambitions for some far outweigh my skills, and paradoxically my ideas.

Image
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Bjecinst
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Re: The WIP Thread

Post by Bjecinst »

whoa!!!! that looks wonderful :D big fan of the orange sky with the dark, almost silhouette-esque buildings in front of it, especially nice too for someone who hasn't mapped in a while :)

i've been working on my mod for a bit lately, trying to impliment some stuff to make the world seem a bit more "alive"...

introducing: generic civilian!! he has only 8 greeting lines and 3 campaign specific lines but he's (relatively) completely voice acted (by me, fun fact :biggrin:)

(also, "accidental" mod name reveal? i think not :wink:)
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abbuw
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Re: The WIP Thread

Post by abbuw »

Nice! I love that laidback feel the voice acting has, it's extremely unexpectedly tricky to record yourself speaking naturally like that.
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Vostyok
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Re: The WIP Thread

Post by Vostyok »

abbuw wrote:Working a bit on my old WhoDunIt addon map, this actually has a release date in mind sometime! I haven't properly mapped in a while so it's an interesting way to get back into it. Hopefully releasing something helps me to complete my other maps. It's weird because my ambitions for some far outweigh my skills, and paradoxically my ideas....
This looks great. I love the strong silhouette of the tower against the bright sky. Though I have a known bias toward orange skies, so take that into consideration. :P

Unsolicited advice post:
Spoiler:
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Callie-Mary
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Re: The WIP Thread

Post by Callie-Mary »

abbuw wrote:Hopefully releasing something helps me to complete my other maps. It's weird because my ambitions for some far outweigh my skills, and paradoxically my ideas.
Brutha, the most important thing is tying a loop on something and calling it "done".

Working on things for years is admirable in determination and never-give-up'ness, but it is also unhealthy for a sense of progression. :- )

Especially because you are always free to look back, and then fix up prior works - even if it's just minor tweaks of things that Always Bothered You, but you couldn't address When It Was Made - with the future appreciable increase in skill you have solid confirmation of.
(old one)

oh and hi
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AFADoomer
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Re: The WIP Thread

Post by AFADoomer »





Dusting off some old work...
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The Philosopher
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Re: The WIP Thread

Post by The Philosopher »

Been testing a new HUD for a new project
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Bjecinst
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Re: The WIP Thread

Post by Bjecinst »

using FAL sprites by Lucas Kord, and ElectricPulse, sounds by Infinity Ward (specifically from MW19), and a few hours of my time, i've made an FN FAL for my mod

completely animated for any kind of interaction, both ADS and not, including reloads!!
inspect animation isnt made for ADS though, so, oh well :wink:
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YukesVonFaust
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Re: The WIP Thread

Post by YukesVonFaust »

Bjecinst wrote:using FAL sprites by Lucas Kord, and ElectricPulse, sounds by Infinity Ward (specifically from MW19), and a few hours of my time, i've made an FN FAL for my mod

completely animated for any kind of interaction, both ADS and not, including reloads!!
inspect animation isnt made for ADS though, so, oh well :wink:
Ayo, the animations are really cool! is it for a mod you're workin' on?
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Bjecinst
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Re: The WIP Thread

Post by Bjecinst »

yep! it's a side project ive been working on, off and on for the last, well, since august 24th of last year
(also i didnt mention but the animations were done by me too :D)
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_OniriA_
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Re: The WIP Thread

Post by _OniriA_ »

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OceanMadman
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Re: The WIP Thread

Post by OceanMadman »

Vanilla-compatible mist for my project.
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_OniriA_
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Re: The WIP Thread

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