and how do i load the GRP for this mod for RR called night of the living dead
i know how to use the batch file but it only works in BuildGDX?
when i load it in Raze it says
/xDEADGAME.CON: Missing con file(s)
if someone can help me thanks i want a full description on how to do it i would want a video on youtube too but text is fine thanks in advance.
how do i load CON files in raze?
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Re: how do i load CON files in raze?
That command line format does indeed not work currently. It's either "-x deadgame.con" or "-con deadgame.con"
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Re: how do i load CON files in raze?
Gotcha but do i need to change it in the batch file or i need to go in console and type it in, in razeGraf Zahl wrote:That command line format does indeed not work currently. It's either "-x deadgame.con" or "-con deadgame.con"
or do i need to edit the GRP in the batch file?
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Re: how do i load CON files in raze?
You can just edit the batch file, which you'd need anyway to use it with raze.exe.
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Re: how do i load CON files in raze?
But the info says here to place it in the redneck folder what i meant was do i need to edit this line.Graf Zahl wrote:You can just edit the batch file, which you'd need anyway to use it with raze.exe.
/gDEAD.GRP
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Re: how do i load CON files in raze?
Just as a general rule, all these "installation instructions" that tell you to unzip a bunch of files in the game's root folder should be ignored for Raze. You're better off loading the zip instead.
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Re: how do i load CON files in raze?
Gez wrote:Just as a general rule, all these "installation instructions" that tell you to unzip a bunch of files in the game's root folder should be ignored for Raze. You're better off loading the zip instead.
i tired to load the zip dead.zip and it didn't do anything i don't think you know but i'm very new to build engine games.
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- Lead GZDoom+Raze Developer
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Re: how do i load CON files in raze?
Raze is not the Build engine. I deliberately made some changes to make file loading easier. The main problem with Duke/RR is that due to Build's broken file system they had to work around some of the shit which results in having to manually specify the .con file. And since this file name is arbitrary and there's a chance of multiple .con files it cannot be easily automated
Generally, the easiest way to load such mods is to check what .con file they need to start and then from the command line use "raze -file mod.zip -con modscon.con" or write that line into a batch file
Generally, the easiest way to load such mods is to check what .con file they need to start and then from the command line use "raze -file mod.zip -con modscon.con" or write that line into a batch file
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Re: how do i load CON files in raze?
Could we get a specific file name (perhaps "autoraze.con" or similar) that will always be loaded as the base con file if present? That way, it becomes a simple matter of renaming the con file in the zip and loading it directly. I've used "game.con" for that with a few mods but I figure some may actually rely on Duke's base game.con being around.