[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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r&r
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Re: [SPRITES] Spriting Carnival!!

Post by r&r »

Years ago I edited these. (non finish and might not finish it)

If you don't know who these sprites hands are, it's the Biker Mice From Mars arms.

Would be a interesting doom concept, but i'll bet people prefer Ninja Turtles instead,
Or Battle toads or Swat kats, or Wild West C.O.W.-Boys of Moo Mesa.
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bmfmdoomsheetwip.png
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DeeDeeOZ
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Re: [SPRITES] Spriting Carnival!!

Post by DeeDeeOZ »

r&r wrote: Would be a interesting doom concept, but i'll bet people prefer Ninja Turtles instead,
Or Battle toads or Swat kats, or Wild West C.O.W.-Boys of Moo Mesa.
I would play a Biker mice from Mars TC in a instant. Actually sat down and watched a old copy of this last year, but got confused as there is actually 2 different versions both called just Biker mice from Mars? -also arms are really good for setting like big guy has bigger arms.
Dr_Cosmobyte wrote:Image
ignoring the fact it looks like a necromunda version of a stryker, I think it should should shoot some sort of rail slugs, or maybe beanbag rounds.
really hope the warning reads "do not point at face"
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

Groovy~
doomhanded_dn64shotgun_1.png
doomhanded_dn64shotgun_1.png (15.97 KiB) Viewed 1982 times
doomhanded_dn64shotgun_2.png
doomhanded_dn64shotgun_2.png (14.58 KiB) Viewed 1982 times
(Credits: 3D Realms, Eurocom, Captain J, Dzieran, Cardboard Marty)

These are best used with the "Offset" Decorate function.
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A.Gamma
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Re: [SPRITES] Spriting Carnival!!

Post by A.Gamma »

Messing around with the hangman, I created this monster inspired by the Deacon from Ion-Fury. Will most likely use it in an upcoming mod.
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Craneo
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Re: [SPRITES] Spriting Carnival!!

Post by Craneo »

Japanese Yokais in a (mostly) Doom fitting style
Hanya Mask and Cacotengu Credits: Id Software
Kappa Credits: ID Software, BreadBagFly/RNG Breadbag, Vader, ItsNatureToDie
Oni Credits: David G, Vader, ID Software, Tormentor667
Kitsune Credits: Sirens.wad, TODM
All edited/frankensprited by me (Craneo)
Image

The Oni and the Kappa are finished and released already btw, I'm just showing them next to the other, unfinished Yokai concepts.
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r&r
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Re: [SPRITES] Spriting Carnival!!

Post by r&r »

Just finish making this today

I use the Daisy sprites and the wings are modified wings from a Ragnarok game.

And yup Angel Daisy, I don't know if anyone thought of this or made anything similar to this.

and yeah I can see this being use as a Companion project.

My idea would be Angel Daisy follows the player,
and randomly gives 1+ bonus health potion, and that's about it,
and she can't be hurt or be seen by enemies as she is an Angel.
Attachments
AngelDaisySpriteSheetUpdated.png
Last edited by r&r on Mon Mar 07, 2022 6:21 pm, edited 1 time in total.
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

r&r wrote:Just finish making this today

I use the Daisy sprites and the wings are modified wings from a Ragnarok game.

And yup Angel Daisy, I don't know if anyone thought of this or made anything similar to this.

and yeah I can see this being use as a Companion project.

My idea would be Angel Daisy follows the player,
and randomly gives 1+ bonus health potion, and that's about it,
and she can't be hurt or be seen by enemies as she is an Angel.
Someone make this a thing. Now.
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

r&r wrote:Just finish making this today

I use the Daisy sprites and the wings are modified wings from a Ragnarok game.

And yup Angel Daisy, I don't know if anyone thought of this or made anything similar to this.

and yeah I can see this being use as a Companion project.

My idea would be Angel Daisy follows the player,
and randomly gives 1+ bonus health potion, and that's about it,
and she can't be hurt or be seen by enemies as she is an Angel.
Someone make this a thing. Now.
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giwake
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Re: [SPRITES] Spriting Carnival!!

Post by giwake »

Kinda crummy attempt at making weapon sprites from photos.
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

giwake wrote:Kinda crummy attempt at making weapon sprites from photos.
Yooo, is that a centered TEC-9?
if so, full spritesheet when?
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r&r
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Re: [SPRITES] Spriting Carnival!!

Post by r&r »

Craneo wrote:Japanese Yokais in a (mostly) Doom fitting style
Hanya Mask and Cacotengu Credits: Id Software
Kappa Credits: ID Software, BreadBagFly/RNG Breadbag, Vader, ItsNatureToDie
Oni Credits: David G, Vader, ID Software, Tormentor667
Kitsune Credits: Sirens.wad, TODM
All edited/frankensprited by me (Craneo)

The Oni and the Kappa are finished and released already btw, I'm just showing them next to the other, unfinished Yokai concepts.
Awesome job would be good to see different region of monsters
and these be fitting for the Shinobi mod.

And released? got a link?
ThrashfanBert1994
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Re: [SPRITES] Spriting Carnival!!

Post by ThrashfanBert1994 »

ShallowB wrote:
bimshwel wrote:I seem to recall that the original Japanese version of Spiderman could transform into or summon an enormous robot.
I was going to say that's Peni Parker, a relatively new character created by Gerard Way, that has a lot of references to mecha anime, but isn't actually Japanese. But uh, then I checked and you're right, Toei actually made a Spider-Man series in the 70s where Spider-Man fights kaijus in a giant Ultraman-looking robot. That's wild. Marvel owns two separate unrelated versions of Spider-Man that both pilot giant robots.

Here, have a 1993 style Doom 64 imp:
[img https://i.imgur.com/hVLJ6S1.gif /img]
looks nice, he looks like a good sample to make a nightmare imp as well
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Dzierzan
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Re: [SPRITES] Spriting Carnival!!

Post by Dzierzan »

I posted that in my thread (viewtopic.php?f=37&t=60457&start=45), but I guess I'll post it here as well.

Cut zombie from Blood. Released recently by Kevin Kilstrom on Blood Discord server. The sprites were a bit rough so I cleaned them up and I tried to match Blood "style" a bit better. The spritesheet was missing idle, melee, pain, electrocution, emerging from the ground, gibbing, voodoo death and rolling head. I filled all these gaps. I suppose it looks fine. I also added extra sprites for normal death/falling down and updated hands for headshot so there's more movement.

I posted raw sprites here if someone's interested: https://www.altarofstone.com/forums/vie ... df04b#p685



Image


Credits: Dzierzan, Kevin Killstrom (Monolith Productions).
Last edited by Dzierzan on Thu Mar 10, 2022 5:17 am, edited 1 time in total.
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CherubCorps
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Re: [SPRITES] Spriting Carnival!!

Post by CherubCorps »

r&r wrote:Just finish making this today

And yup Angel Daisy, I don't know if anyone thought of this or made anything similar to this.

and yeah I can see this being use as a Companion project.

My idea would be Angel Daisy follows the player,
and randomly gives 1+ bonus health potion, and that's about it,
and she can't be hurt or be seen by enemies as she is an Angel.
This could fit well as an easter egg in Angelic aviary.
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nova++
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Re: [SPRITES] Spriting Carnival!!

Post by nova++ »

A fine trophy
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