Thanks for pointing that out. Not sure what's doing that but I'll try and fix it.openroadracer wrote:Sorry for a bit of thread necromancy here, but I feel like this is an old issue. It's really minor, so I don't know if it's even worth fixing, but it's there.
The issue is that when playing as a class that doesn't use Force Powers(Trooper, Smuggler, Mando), the map's Chainsaw spawns are still listed as "artifact items" that effect the game's completion percentages, despite the fact that Lightsabers aren't spawned on them.
I think this problem has been in the mod since the introduction of the Trooper class, and you and I both know that that was some time ago.
EDIT: I think I may have fixed it, I had the spawner itself set to count as an item.