I.e. say a slider has 100 units, and ticks by 1 when moving along with the keyboard. Could we add additional parameters to define when holding the shift/alt/ctrl keys, so I don't have to create duplicates that have bigger scaling units?
This would allow me to change this:
Code: Select all
Slider "$MCM_HEALTHMUL1_TEXT", MCC_HealthMul, 0.5, 100.0, 0.1
Slider "$MCM_HEALTHMUL2_TEXT", MCC_HealthMul, 1.0, 100.0, 1.0
Code: Select all
Slider "$MCM_HEALTHMUL_TEXT", MCC_HealthMul, 0.5, 100.0, 0.1, 1.0, 0.05, 10.0
- Shift value amount. Programs like Blender tend to use this to amplify the change.
- Alt value amount. Usually used to reduce the amount changed for precision.
- Ctrl/cmd value amount. Special case where it's percentage based instead.
- Holding shift would do so by 1.0 instead of 0.1
- Holding alt would be by 0.05 instead of 0.1
- Holding ctrl/cmd would go by 10% of the range instead of by value. Limited to range [0.0, 100.0]