[SPRITES] Spriting Carnival!!

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Kinsie
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Re: [SPRITES] Spriting Carnival!!

Post by Kinsie »

The Gauss Cannon sprites were by Fulsam. Please check the CREDITS.TXT lump for proper credits, and to give them where it's due.
Kominate
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Re: [SPRITES] Spriting Carnival!!

Post by Kominate »

I was gonna start working on this guy today since University kept me a little bit busy. How does he looks?
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openroadracer
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Re: [SPRITES] Spriting Carnival!!

Post by openroadracer »

Kominate wrote:I was gonna start working on this guy today since University kept me a little bit busy. How does he looks?
Trying to port one of Strasse's commandos from Wolfenstein: The New Order to classic DooM? He certainly looks imposing and sinister, I'll give you that.
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CherubCorps
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Re: [SPRITES] Spriting Carnival!!

Post by CherubCorps »

Black Death horse, 8 frames. Something non-anime angel for a change.
BlackHorse.gif
BlackHorse-smol.gif
Black Horse Sprite.png
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Ganbare-Lucifer
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Re: [SPRITES] Spriting Carnival!!

Post by Ganbare-Lucifer »

CherubCorps wrote:Black Death horse, 8 frames. Something non-anime angel for a change.
BlackHorse.gif
BlackHorse-smol.gif
Black Horse Sprite.png
Oh cool! I always wanted to see demon monsters on Doom based on chess pieces!
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bimshwel
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Re: [SPRITES] Spriting Carnival!!

Post by bimshwel »

you could also use that effect which positions the halos above monster sprites to give different heads to generic bodies, like "Helmethead" in zelda 2. Or Horsehead, I suppose.
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »


little preview of a quaint little SPAS-12 i'm working on, sounds and sprites by me :3:
model from sketchfab, artist is stilobique, i just rendered it in blender and adjusted proportions to be more correct :V

and, yes i'm releasing a sprite sheet once i'm done :y
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TommyGalano5
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Re: [SPRITES] Spriting Carnival!!

Post by TommyGalano5 »

First monster/player sprite of the year, inspired by the Steel Legion of Armageddon in Warhammer40k due to it's overall color scheme and appearance (being a WW2 GI) and yeah ADS as well can't have that
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

Made by me, designed by me:

Chaingun with Chainsaw Handle
minigunsheet.png
(Credits: God knows who made the chaingun base sprites, JoeyTD, ID Software)
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ChopBlock223
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Re: [SPRITES] Spriting Carnival!!

Post by ChopBlock223 »

CherubCorps wrote:
BlackHorse.gif
This makes me think of those giant murderdogs in Drakkhen, popping their heads out of the ground and then blasting you with eye lasers. And no, that doesn't make sense in context.
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

TommyGalano5 wrote:First monster/player sprite of the year...
And very nice it is too. :thumb:
ThrashfanBert1994
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Re: [SPRITES] Spriting Carnival!!

Post by ThrashfanBert1994 »

Xaser wrote:Some Guy:
[img]https://i.imgur.com/nioUgk7.png[img]

'Bout a decade late, but it's better than never I guess. :P
he "going postal" in the week, lol jk
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »

Image
Been messing around with using weapon renders as sprites, and i'm starting to get a groove going. Minimal touching up was done for all of these, sans the SPAS-12 as that was my first one (and i might honestly re-do it :p)
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Bjecinst wrote:Been messing around with using weapon renders as sprites, and i'm starting to get a groove going.
Oh my oh my. Those sprites look awesome.
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »

Dr_Cosmobyte wrote:Oh my oh my. Those sprites look awesome.
Many thanks!! I've been trying to get perfect renders for making sprites and i think that i've finally nailed something.
For example, here's this psudeo-teaser of the M1 Garand:

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