Caleb Companion Mod

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NeenerWiener
Posts: 36
Joined: Mon Oct 16, 2017 10:50 pm

Caleb Companion Mod

Post by NeenerWiener »

Screenshot
Screenshot
Now you can have the great zombie gunslinger cultist himself fight alongside you against the hordes of hell or whatever other baddies are out there.

After seeing some Companion Mods out, I wanted to try my hand and making one too, both as a learning experience and because I just wanted Caleb to fight with me. 8-)
Been working on him for a good long while now but I finally finished it.

Caleb has a good amount of his special attacks and is just as vocal as he was in his own game, cackling away at all the baddies he takes out.
A fun bonus is that his color matches yours so you can have your very own personalized Caleb.

Big thank you to Agent_Ash for his assistance and helping me learn ZScript to make my Caleb better than I had him before, he made it a really fun learning experience.

Enjoy!
Download [Updated]: https://www.mediafire.com/file/bjrujlj2 ... 3.pk3/file


Here's my other Companion mods if you wanna give them a try as well.
Spoiler:
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Last edited by NeenerWiener on Wed Jan 19, 2022 11:34 pm, edited 4 times in total.
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r&r
Posts: 279
Joined: Fri Sep 08, 2017 2:54 pm

Re: Caleb Companion Mod

Post by r&r »

would you be able to do a 3d model version of him
from his blood 2 model?

https://gamebanana.com/mods/340087
only can find the models like these tho for half life 1

and this model for quake 3 https://www.fileplanet.com/archive/p-61 ... from-Blood
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NeenerWiener
Posts: 36
Joined: Mon Oct 16, 2017 10:50 pm

Re: Caleb Companion Mod

Post by NeenerWiener »

I've updated Caleb, it's nothing major, mainly added more sounds so he has more to say and made it so your projectiles go right through him while the enemies' still hit him, so he doesn't make you blow yourself up lol.

Download - https://www.mediafire.com/file/qjqt6ztl ... 2.pk3/file
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r&r
Posts: 279
Joined: Fri Sep 08, 2017 2:54 pm

Re: Caleb Companion Mod

Post by r&r »

NeenerWiener wrote:I've updated Caleb, it's nothing major, mainly added more sounds so he has more to say and made it so your projectiles go right through him while the enemies' still hit him, so he doesn't make you blow yourself up lol.

Download - https://www.mediafire.com/file/qjqt6ztl ... 2.pk3/file

Nice job,
I can picture Low Wang and Duke Nukem would be good companions too,
but hearing all them talk all together would be... odd? silly? funny? annoying? all 4?
cosmos10040
Posts: 171
Joined: Mon Dec 20, 2021 6:16 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Caleb Companion Mod

Post by cosmos10040 »

How doni use him? Seems to come out at random. Is there a command?
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Jakie
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Re: Caleb Companion Mod

Post by Jakie »

Hey, nice mod dude!

It's always nice to see a new companion mod, I love these types of mods :mrgreen:
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Sgt. Ham
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Re: Caleb Companion Mod

Post by Sgt. Ham »

Y’know, I feel like this mod is perfect with that Bloom mod that released earlier this year. Now you can have both Doomguy and Caleb blowing up stuff in Singleplayer.
Spoiler:
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NeenerWiener
Posts: 36
Joined: Mon Oct 16, 2017 10:50 pm

Re: Caleb Companion Mod

Post by NeenerWiener »

I made a small update to the Caleb mod, mainly so he can actually talk upon starting a stage rather than upon seeing an enemy, and to make him compatible with the Duke mod (really just so he doesn't die from his carnage :P )

Download: https://www.mediafire.com/file/bjrujlj2 ... 3.pk3/file
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MrRumbleRoses
Posts: 331
Joined: Thu Feb 25, 2016 2:01 pm

Re: Caleb Companion Mod

Post by MrRumbleRoses »

NeenerWiener wrote:I made a small update to the Caleb mod, mainly so he can actually talk upon starting a stage rather than upon seeing an enemy, and to make him compatible with the Duke mod (really just so he doesn't die from his carnage :P )

Download: https://www.mediafire.com/file/bjrujlj2 ... 3.pk3/file
what Duke mod do ya speak of?
64palm
Posts: 58
Joined: Sat Apr 10, 2021 7:18 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Caleb Companion Mod

Post by 64palm »

what a weapons mod are you used ??
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