wildweasel wrote:I would suspect the HERO.WAD just has a lot of scrap data stuck to it - back in the day, when our Doom editors of choice were the likes of XWE or WinTex, changes to the WAD file would just be appended to the end of the file, resulting in files that would grow to immense sizes (a hundred megabytes or more) for only a few megs worth of actual data. One would need to hit "Clean up Wad" in order to get rid of all that junk and reduce it to a normal size. I would think the devs of Hero just forgot to hit Clean Up.
I actually try to install the game from ISO that I got, using its installer via DOSBox SVN Daum.
And this is the result file after install.
The installer will "clean up" the WAD after copying all files and clearly prompted about "rebuilt" the archive.
(The installer was all Trad. Chinese, and I can read them.
So, yeah they intended "messed that up", and proper install the game for "fix" that.
Still, not sure if it works perfectly or not as the game still randomly crashing(DOS/4GW pagefault, I see no corrupt texture/artworks, at least before it crashed) in DOSBox SVN Daum, I just try to install and proved what I meant.