UghhhhhhhKinsie wrote:...does it?Redneckerz wrote:GZDoom has a D3D9 renderer
Its a backend. I guess that serves it far better than saying it ''renders'' something.
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UghhhhhhhKinsie wrote:...does it?Redneckerz wrote:GZDoom has a D3D9 renderer
Fine. Direct3D9 is used as a presentation layer for the softpoly backend.Graf Zahl wrote:No, in this case it implies thecwrong thing - it is just the presentation layer for the softpoly backend.
No, on Linux SoftPoly is backed by SDL_Renderer which has a software fallback itself so should work on literally anything. This extra layer does have a performance penalty though so even though SDL_Renderer can present through OpenGL as well (not sure what version it requires), as well as GL ES or Vulkan, it will be slower than going through GZDoom native support for these APIs. Probably better than the software render driver, but never tried on relevant hardware.Phredreeke wrote:Does this mean that graphics hardware with less than OpenGL 3.3 is unsupported outside of Windows even using the software renderers?
Please file a report in our Bugs forum, not in News.VindSole wrote:On macOS M1 material textures doesn't seem to work.
Prior to 4.7 it was fairly easy to change the looks of fuzz effect globally by overriding one of the built in fuzz shaders with your own and then configuring the corresponding gl_fuzztype.block user overrides for the logic module of core fragment shaders.
Thanks. Seem's a slightly longer version of the rationale in this other thread viewtopic.php?f=15&t=72875#p1198316Graf Zahl wrote:The rationale was that the core logic may be changed in future versions, making any such mod incompatible.
Tell me, please, where do you get all these numbers from? My computer, for comparison, does not support Vulcan properly, and I do not understand why I should buy an unnecessary one to play a 30-year-old game. Moreover, I know those who play on computers with a truly ridiculous power of the present day.Graf Zahl wrote: Pre Vulkan hardware currently is at ~13 %.
It's not. The numbers come from the hardware survey that some versions of GZDoom have. Users are able to report their hardware configuration directly through GZDoom. Stats don't lie, your hardware is increasingly in a minority among GZDoom's users.SLON wrote:If this is some kind of "segregation" for "non-cool gamers", then just say so.