[Release] Parkour -- v1.1
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Release] Parkour -- v1.1
Loving this. Would be perfect though if one could unlock the y-axis while airborne like they did with Dusk.
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Re: [Release] Parkour -- v1.1
This is the closest thing that I have to a Warframe experience in Doom.
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Re: [Release] Parkour -- v1.1
This mod doesn't work for the latest gzdoom
you just get a script error
you just get a script error
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Re: [Release] Parkour -- v1.1
Here's an updated version.r&r wrote:This mod doesn't work for the latest gzdoom
you just get a script error
viewtopic.php?f=43&t=33349
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Re: [Release] Parkour -- v1.1
ThanksKarl515 wrote:Here's an updated version.r&r wrote:This mod doesn't work for the latest gzdoom
you just get a script error
viewtopic.php?f=43&t=33349