GZDoom 4.7: Crash with Address not mapped to object

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Gen5lock131
Posts: 32
Joined: Wed Sep 09, 2020 3:27 am
Graphics Processor: nVidia (Modern GZDoom)

GZDoom 4.7: Crash with Address not mapped to object

Post by Gen5lock131 »

Hi there. I'm trying to run GZDoom 4.7 on Linux and for whatever reason everytime I start it it crashes on startup. The crashlog reports:

Code: Select all

*** Fatal Error ***
Address not mapped to object (signal 11)
Address: 0x558bba4b54b0

System: Linux jaclenovo 5.13.19-2-MANJARO #1 SMP PREEMPT Sun Sep 19 21:31:53 UTC 2021 x86_64 GNU/Linux

GZDoom version g4.7.0-m (0e809b2aa1144899ea0037beb7fedb32478aaf1d)
Command line: /usr/bin/gzdoom
Wad 0: gzdoom.pk3
Wad 1: game_support.pk3
Wad 2: DOOM2.WAD

Not in a level.

Executing: gdb --quiet --batch --command=gdb-respfile-P1RKX3
Does anyone know what could be the problem here?
Muppi
Posts: 43
Joined: Sun Nov 20, 2022 8:02 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Manjaro 5.15
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: GZDoom 4.7: Crash with Address not mapped to object

Post by Muppi »

Were you able to fix the error? I have the same issue.
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CandiceJoy
Posts: 95
Joined: Thu Jul 13, 2017 3:04 pm
Preferred Pronouns: She/Her
Operating System Version (Optional): Win11, MacOS Ventura
Graphics Processor: Apple M1

Re: GZDoom 4.7: Crash with Address not mapped to object

Post by CandiceJoy »

Upgrade to 4.10.

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