Voxel models have a flattened appearance
Moderator: GZDoom Developers
Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
-
- Posts: 10
- Joined: Sun Nov 08, 2020 6:10 am
Voxel models have a flattened appearance
I have a problem with displaying voxel models when working in Hardware (OpenGL) mode (I use LZDoom). Similar artifacts appear in all voxel models in all mods where they are involved. I tried switching to GZDoom, but the error was similar. I do not know what could be the reason.
Screenshots from Led's Generic Weapon Mod.
Screenshots from Led's Generic Weapon Mod.
You do not have the required permissions to view the files attached to this post.
-
- Lead GZDoom+Raze Developer
- Posts: 49142
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Voxel models have a flattened appearance
Doesn't happen for me in neither GZDoom nor LZDoom.
What's your hardware specs?
What's your hardware specs?
-
- Posts: 10
- Joined: Sun Nov 08, 2020 6:10 am
Re: Voxel models have a flattened appearance
Graf Zahl wrote:Doesn't happen for me in neither GZDoom nor LZDoom.
What's your hardware specs?
Hardware specs:
Acer Aspire 3 Device
OS: Windows 10 64-bit
Video Adapters: APU1 - AMD Radeon(TM) Vega 3 Graphics - Main/Integrated/Hybrid; GPU2 - Radeon 530 Series - Discrete/Hybrid
-
- Lead GZDoom+Raze Developer
- Posts: 49142
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Voxel models have a flattened appearance
Does it only happen in LZDoom or also in GZDoom?
Also, is this mod specific?
Last but not least: Are your graphics drivers up to date?
Also, is this mod specific?
Last but not least: Are your graphics drivers up to date?
-
- Posts: 10
- Joined: Sun Nov 08, 2020 6:10 am
Re: Voxel models have a flattened appearance
Does it only happen in LZDoom or also in GZDoom?Graf Zahl wrote:Does it only happen in LZDoom or also in GZDoom?
Also, is this mod specific?
Last but not least: Are your graphics drivers up to date?
Answer: This happens in both LZDoom and GZDoom.
Also, is this mod specific?
Answer: This mod is no exception. In ANY mod where there are voxel models, these very models begin to behave inappropriately. The interesting thing is that when I run the mod with the voxel models enabled in Software mode, they acquire a normal appearance.
Last but not least: Are your graphics drivers up to date?
Answer: All drivers are updated to the latest version.
-
- Posts: 742
- Joined: Thu Mar 19, 2009 3:40 am
- Location: South Australia
Re: Voxel models have a flattened appearance
I too am getting this problem with GZDoom, LZDoom, and Raze using OpenGL. Vulkan and Software are fine. It even happens with regular 3D models.
I think AMD's latest drivers screwed something up with OpenGL again. However it doesn't happen in other OpenGL games I've tried.
I'm using an AMD RX 580 in my system.
I think AMD's latest drivers screwed something up with OpenGL again. However it doesn't happen in other OpenGL games I've tried.
I'm using an AMD RX 580 in my system.
-
- Lead GZDoom+Raze Developer
- Posts: 49142
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Voxel models have a flattened appearance
That indeed sounds like a driver bug. Nothing unusual for AMD on OpenGL. I'd recommend using Vulkan anyway on AMD if the hardware supports it as its performance is significantly better.
How does it fare with non-voxel models? They use the same method for rendering.
How does it fare with non-voxel models? They use the same method for rendering.
-
- Posts: 742
- Joined: Thu Mar 19, 2009 3:40 am
- Location: South Australia
Re: Voxel models have a flattened appearance
In GZDoom they also seem to render mostly flat unless during interpolation. They don't in Raze but rendering models on that only works on the old render and is broken in a different way anyway.
-
- Posts: 10
- Joined: Sun Nov 08, 2020 6:10 am
Re: Voxel models have a flattened appearance
And how can I enable Vulkan on the device?Dark-Assassin wrote:In GZDoom they also seem to render mostly flat unless during interpolation. They don't in Raze but rendering models on that only works on the old render and is broken in a different way anyway.
-
-
- Posts: 4143
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
Re: Voxel models have a flattened appearance
According to AMD.com the driver supports The Vulkan® API.Dikiy Zver wrote:And how can I enable Vulkan on the device?
According to this website it is Vulkan 1.2.
When you start GZDoom with the startup menu
Spoiler:select the game IWAD and Vulkan for the Video Setting.
Or, if you do not see the startup menu, go into the ini file and set
queryiwad=true
queryiwad_key=shift
then restart GZDoom.
And if you set GZDoom to generate a logfile then you would see something like this in a text editor
Spoiler:In your case, of course, the AMD RX580 for the Vulkan Device.
-
- Posts: 10
- Joined: Sun Nov 08, 2020 6:10 am
Re: Voxel models have a flattened appearance
Thank you, now I know what I need... a full-fledged PC with a powerful video card))Kappes Buur wrote:According to AMD.com the driver supports The Vulkan® API.Dikiy Zver wrote:And how can I enable Vulkan on the device?
According to this website it is Vulkan 1.2.
When you start GZDoom with the startup menu
Spoiler:select the game IWAD and Vulkan for the Video Setting.
Or, if you do not see the startup menu, go into the ini file and set
queryiwad=true
queryiwad_key=shift
then restart GZDoom.
And if you set GZDoom to generate a logfile then you would see something like this in a text editor
Spoiler:In your case, of course, the AMD RX580 for the Vulkan Device.
-
- Posts: 13735
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: Voxel models have a flattened appearance
You already *HAVE* a Vulkan-capable device. You just have to enable Vulkan in GZDoom.
While in-game hit Esc, go to Options ->
then go to Set Video Mode ->
then go to Preferred Rendering API (at the very top) ->
Press the right arrow key until that says "Vulkan" - then exit out and restart GZDoom (has to be restarted completely).
You now have Vulkan enabled and the voxels should render correctly.
While in-game hit Esc, go to Options ->
then go to Set Video Mode ->
then go to Preferred Rendering API (at the very top) ->
Press the right arrow key until that says "Vulkan" - then exit out and restart GZDoom (has to be restarted completely).
You now have Vulkan enabled and the voxels should render correctly.
-
- Posts: 10
- Joined: Sun Nov 08, 2020 6:10 am
Re: Voxel models have a flattened appearance
I have run GZDoom before and it gives me this error:
Code: C0000005 (Access Violation - tried to read address 00000000000001C0)
Address: 00007FFA022AD3C6
Error Report:
Code: C0000005 (Access Violation - tried to read address 00000000000001C0)
Address: 00007FFA022AD3C6
Error Report:
You do not have the required permissions to view the files attached to this post.
-
- Posts: 13735
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: Voxel models have a flattened appearance
Strange. My Vulkan on my AMD works just fine. Your's is crashing in the AMD Vulkan driver interface, itself.
Please uninstall your drivers, and do a clean reinstall.
If that doesn't fix it, please check AMD's archives and download the driver last released from May of this year. That is the last known good working OpenGL driver.
Actually - here's a link: https://www.amd.com/en/support/kb/relea ... win-21-5-2
Look for where it says on the page "The Radeon Software Adrenalin 2020 Edition 21.5.2 installation package can be downloaded from the following links:"
Please uninstall your drivers, and do a clean reinstall.
If that doesn't fix it, please check AMD's archives and download the driver last released from May of this year. That is the last known good working OpenGL driver.
Actually - here's a link: https://www.amd.com/en/support/kb/relea ... win-21-5-2
Look for where it says on the page "The Radeon Software Adrenalin 2020 Edition 21.5.2 installation package can be downloaded from the following links:"
-
-
- Posts: 17456
- Joined: Mon Oct 27, 2003 12:07 am
- Location: Kuala Lumpur, Malaysia
Re: Voxel models have a flattened appearance
Had to deal with a lot of this for ElderJam.
If using Vulkan on your AMD graphics isn't possible for whatever reason, another alternative is to downgrade your drivers to 21.5.2. This has been confirmed to solve all 3D issues.
If using Vulkan on your AMD graphics isn't possible for whatever reason, another alternative is to downgrade your drivers to 21.5.2. This has been confirmed to solve all 3D issues.