[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Vostyok
Posts: 1666
Joined: Sat Jan 17, 2015 8:54 am
Preferred Pronouns: No Preference
Location: Discord: Vostyok#3164
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

VriskaSerket wrote:I find the lack of glove variety rather disturbing, so I'm taking the painful task of doing custom gloves just 'cause I can.
A valiant cause, and a fine effort to boot.

I'm thinking of taking some photos at some point and sprite-i-fying them, just so we have a full set of open-source hands we can all use.

To punch things with.
User avatar
Nmn
Posts: 4629
Joined: Fri Apr 16, 2004 1:41 pm
Preferred Pronouns: He/Him
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Nmn »

VriskaSerket wrote:I find the lack of glove variety rather disturbing, so I'm taking the painful task of doing custom gloves just 'cause I can.
:thumb: Love 'em.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

VriskaSerket wrote:I find the lack of glove variety rather disturbing, so I'm taking the painful task of doing custom gloves just 'cause I can.
Love the detail of it. I start to wonder why coloring doomguy's glove into fleshy color as well. :P
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

ImageImageImageImageImageImageImageImage

Fuck it, working on new Staff Weapon sprites. The fingers on the other side do look kind of terrible, though - I must have screwed up the hand anatomy.
osjclatchford
Posts: 2058
Joined: Mon Feb 07, 2011 5:02 am

Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Chel Nak!
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

osjclatchford wrote:Chel Nak!
Thank you - I'm flattered.

I'd make a Zat'nik'tel as well, but finding good models and/or sprites to work with is a tad more difficult than with the Staff Weapon. I think the only thing that'd make the set complete would be a melee attack (or several).
User avatar
ChopBlock223
Posts: 80
Joined: Tue Apr 02, 2019 3:19 pm
Operating System Version (Optional): Windows 10 with extensive trimming and regedits.
Graphics Processor: nVidia (Modern GZDoom)

Re: [SPRITES] Spriting Carnival!!

Post by ChopBlock223 »

Oh man, that's cool to see. Would you consider centered sprites as well some day?
Kominate
Posts: 14
Joined: Fri Apr 12, 2019 6:24 pm
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Kominate »

Hello again
This time i brought a small thing i made when i was trying to make a wolfenstein styled enemy with the blake stone guard sprites. Also made him using the paint 3D feature from MS paint.
Attachments
The weapon he is using is supposed to resemble an MP41 btw.
The weapon he is using is supposed to resemble an MP41 btw.
SS-Säuberungssoldat.png (2.72 KiB) Viewed 1163 times
User avatar
bimshwel
Posts: 704
Joined: Tue Jul 15, 2003 5:15 pm
Location: misplaced
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by bimshwel »

melting is more interesting than walking, but I don't recommend doing it this frequently.
fmeltz.gif
fmeltz.gif (131.01 KiB) Viewed 1071 times
fope old melt.gif
fope old melt.gif (13.29 KiB) Viewed 1071 times
User avatar
Lagi
Posts: 677
Joined: Sat Jun 23, 2018 12:51 pm
Location: Thou shalt alter thy beliefs with new evidence

Re: [SPRITES] Spriting Carnival!!

Post by Lagi »

bimshwel wrote:melting is more interesting than walking, but I don't recommend doing it this frequently.
fmeltz.gif
fope old melt.gif
smooth
Gez
 
 
Posts: 17835
Joined: Fri Jul 06, 2007 3:22 pm

Re: [SPRITES] Spriting Carnival!!

Post by Gez »

What a world, what a world
User avatar
Ichor
Posts: 1783
Joined: Wed Jul 23, 2003 9:22 pm

Re: [SPRITES] Spriting Carnival!!

Post by Ichor »

When the level of face palm is too much for you to handle...
User avatar
bimshwel
Posts: 704
Joined: Tue Jul 15, 2003 5:15 pm
Location: misplaced
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by bimshwel »

it arguably suits the dsslop sound effect more than what usually accompanies it
User avatar
Stopsignal
Posts: 150
Joined: Tue Apr 21, 2015 11:51 am

Re: [SPRITES] Spriting Carnival!!

Post by Stopsignal »

As a fellow animator, it's always really *really* satisfying to see your works, man, rock on!
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Image

Because I've never seen it done before - working on Dual-Wielded Garands. It's a terrible mockup, but it's a step.
Post Reply

Return to “General”