My card (GTX 1050 Ti) had this issue during development, but it was resolved after a driver update.jazzmaster9 wrote:So I've been having issues with Rendering for Blade of Agony.
every time a new map is loaded this happens. and is only corrected when toggling color grading on and off
but it means i have to do this everytime I load into a new map. any permanent fix for this?
If updating your display drivers doesn't work as a long-term fix, try toggling to use the Vulkan renderer instead of OpenGL; this also would make the problem go away when I was experiencing it.