Doom 64 facelift (Update 23.5.22 )
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Doom 64 facelift (Update 23.5.22 )
Hi all,
This is not HD, UHD mod or something similar but only "fecelift" for menu and sprites. Sprites are upscaled via G_mic plugin in Gimp and only menu is made in HD with classic doom font.
Many sprites after upscaling are manually fixed. Sprites are "only" 2x upscaled without killing original feeling .
Doom 64 retribution download link is here and I am not the creator of this great Doom 64 version
https://www.moddb.com/mods/doom-64-retribution
What is goal?
Made full menu in HD. Upscaling for all weapons and monsters and some objects.
What is done?
Weapons
ALL
Items and objects
medkit
stimpak
berserk pack
health potion
soul sphere
mega sphere
armors
explosion barrel
shotgun ammo
lights
backpack
rocket
Monsters
Classic Pinky
Zombie man 2x
Imp
Cacodemon
Lost Soul
Spectre
Nightmare Imp
Baron of Hell
Hell Knight
Pain Elemental
Version 1. 1 DOWNLOAD
UPDATE 23.5 2022
https://www.moddb.com/games/doom/addons ... dronum-wip
Please for best result turn OFF texture filtering
Otherwise everything will be blurred...
This is not HD, UHD mod or something similar but only "fecelift" for menu and sprites. Sprites are upscaled via G_mic plugin in Gimp and only menu is made in HD with classic doom font.
Many sprites after upscaling are manually fixed. Sprites are "only" 2x upscaled without killing original feeling .
Doom 64 retribution download link is here and I am not the creator of this great Doom 64 version
https://www.moddb.com/mods/doom-64-retribution
What is goal?
Made full menu in HD. Upscaling for all weapons and monsters and some objects.
What is done?
Weapons
ALL
Items and objects
medkit
stimpak
berserk pack
health potion
soul sphere
mega sphere
armors
explosion barrel
shotgun ammo
lights
backpack
rocket
Monsters
Classic Pinky
Zombie man 2x
Imp
Cacodemon
Lost Soul
Spectre
Nightmare Imp
Baron of Hell
Hell Knight
Pain Elemental
Version 1. 1 DOWNLOAD
UPDATE 23.5 2022
https://www.moddb.com/games/doom/addons ... dronum-wip
Please for best result turn OFF texture filtering
Otherwise everything will be blurred...
You do not have the required permissions to view the files attached to this post.
Last edited by Marcelus on Mon May 23, 2022 8:59 am, edited 35 times in total.
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Re: Doom 64 facelift
Before/After Comparison
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Re: Doom 64 facelift
Imp and medkit is done
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Re: Doom 64 facelift
Looks pretty good actually... maybe sharpen that Imp a bit but details are good.
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Re: Doom 64 facelift
Yes monsters looks little blurred. Imp has 68 frames and that is too much work for manual fixes but maybe later I will sharpen eyes and some highlights.Valken wrote:Looks pretty good actually... maybe sharpen that Imp a bit but details are good.
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Re: Doom 64 facelift
more
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Re: Doom 64 facelift
ammo clip and shotgun shells
EDIT
Changed that upper too much bright area and add some scratches
EDIT
Changed that upper too much bright area and add some scratches
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Last edited by Marcelus on Fri Dec 17, 2021 12:33 pm, edited 4 times in total.
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Re: Doom 64 facelift
That looks very good! More pixels same details, love it!
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Re: Doom 64 facelift
thanksGezzdt wrote:That looks very good! More pixels same details, love it!
Last edited by Marcelus on Sat Apr 10, 2021 9:32 am, edited 1 time in total.
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Re: Doom 64 facelift
Another comparison
energy, barrel and pistol
energy, barrel and pistol
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Re: Doom 64 facelift
gore
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Re: Doom 64 facelift
shells
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Re: Doom 64 facelift
ammo
Exit
Exit
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Re: Doom 64 facelift
Nice work with these edits! When I did a few upscales, I found for some weapons and particularly enemies, it would be too much work to fix. But I think these sprites would incorporate well into Retribution! Perhaps the upscales in Doom 64 CE might make for a good base for edits since the base upscales are pretty decent: https://www.moddb.com/mods/doom-ce/downloads
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Re: Doom 64 facelift
thank youImmorpher wrote:Nice work with these edits!