Zombies Ate My Neighbors TC! (MARCH 2022 AND ANNOUNCEMENT!)

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Dude27th
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Re: Zombies Ate My Neighbors TC! (NEW DEMO COMING IN AUGUST

Post by Dude27th »

Captain J wrote:Kinda off-topic, but somewhat relevant stuff: My good and great mutual Substance20 drew Zombies Ate My Neighbors commission and i honestly think it might go great with the thread!

Well, if you ask for a permission first, of course.
I saw this in Twitter is incredible! :D
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Korell
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Korell »

Just tried booting this mod up in GZDoom 4.4.2 and it generates the "AimingCamera 1: can't find TID 0" warning message at multiple places, including first boot up to the menu screen. More info on this error is here:
viewtopic.php?t=69690

It is just a warning, and doesn't seem to have any gameplay effects, but it is said to be a bug.
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Dude27th
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Dude27th »

Korell wrote:Just tried booting this mod up in GZDoom 4.4.2 and it generates the "AimingCamera 1: can't find TID 0" warning message at multiple places, including first boot up to the menu screen. More info on this error is here:
viewtopic.php?t=69690

It is just a warning, and doesn't seem to have any gameplay effects, but it is said to be a bug.
I'm probably not gonna fix if it works properly already and is something that just newer versions are pointing out
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Korell
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Korell »

Dude27th wrote:
Korell wrote:Just tried booting this mod up in GZDoom 4.4.2 and it generates the "AimingCamera 1: can't find TID 0" warning message at multiple places, including first boot up to the menu screen. More info on this error is here:
viewtopic.php?t=69690

It is just a warning, and doesn't seem to have any gameplay effects, but it is said to be a bug.
I'm probably not gonna fix if it works properly already and is something that just newer versions are pointing out
In the just released GZDoom 4.5.0 the warning no longer shows up.
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Dude27th
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Dude27th »

Korell wrote:
Dude27th wrote:
Korell wrote:Just tried booting this mod up in GZDoom 4.4.2 and it generates the "AimingCamera 1: can't find TID 0" warning message at multiple places, including first boot up to the menu screen. More info on this error is here:
viewtopic.php?t=69690

It is just a warning, and doesn't seem to have any gameplay effects, but it is said to be a bug.
I'm probably not gonna fix if it works properly already and is something that just newer versions are pointing out
In the just released GZDoom 4.5.0 the warning no longer shows up.
Welp, thanks for the heads up! ^^
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morb
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Graphics Processor: Intel (Modern GZDoom)

Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by morb »

The new demo has been a blast so far. It's been quite some time since I last played the SNES title, but from what I can remember, it definitely stays true to the game.

Definitely want to try some coop out at some point!
cb18212
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by cb18212 »

Could there be a non-rar download? I don't get why people use it, you could just use .zip files, even .tar files are supported by linux. Sorry for being rude, just a request.
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wildweasel
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by wildweasel »

cb18212 wrote:Could there be a non-rar download? I don't get why people use it, you could just use .zip files, even .tar files are supported by linux. Sorry for being rude, just a request.
From experience, most programs that can open 7zip can also open rar files - if you're on a linux machine, p7zip might do the trick.
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Dude27th
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Dude27th »

Some recent screenshots to bump this thread a little ^^ as I'm coming back to work on this project again
Screenshot_Doom_20210206_065157.png
Screenshot_Doom_20210227_212633.png
Screenshot_Doom_20210227_213127.png
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Cherno
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Cherno »

Good to see progress! The stone textures look great in 3D.
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Captain J
 
 
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Captain J »

About time! Hope you could update this jewel within this year's halloween!
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Dude27th
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Dude27th »

Cherno wrote:Good to see progress! The stone textures look great in 3D.
Thanks! ^^
I had to draw most textures for this level so they where harder to do than previous levels
Captain J wrote:About time! Hope you could update this jewel within this year's halloween!
Next update should be coming in a few days actually!
I might not be able to make completely Level 7 but I think that the new additions, enemies, mechanics and fixes are worth the update already
Valken
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Re: Zombies Ate My Neighbors TC! (HAPPY HALLOWEEN!!!)

Post by Valken »

Looking good!
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Dude27th
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Re: Zombies Ate My Neighbors TC! (MARCH 2021 UPDATE!!!)

Post by Dude27th »

NEW MARCH 2021 DEMO IS UP !!!!
Screenshot_Doom_20210324_165440.png
CHECK THE DOWNLOAD SECTION IN THE MAIN POST ^^
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Dude27th
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Re: Zombies Ate My Neighbors TC! (MARCH 2021 UPDATE!!!)

Post by Dude27th »

Also updated the first page with a more recent video ^^
Check it out!

Bonus: [A very w.i.p. Titanic Toddler screenshot]
Screenshot_Doom_20210331_184959.png
Also added an x86 version on the downloads
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