IronTusks - Diablo3D V1.2.25 + Patch (Links UPDATED)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
Amazing results! Really need a coop server online for this!
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
Wow, definetely need to try this!!AndrewMRX wrote:Trying setup posteffects in reshade) It's impressive result.
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
^^ nice!!! that's the right hud for the mod definetly!
- irontusk341
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
I fully support the hud and the redesign PBR. When i get my MSI laptop back with a new keyboard ill be able to resume alpha testing the materials and finish integrating new monsters in the mod as well.
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
There is widescreen huds viewtopic.php?f=19&t=37960 by nightfright. We can use his system to create template and it would look really nice without over doing it.
The next step should be to create helmet huds! I would love to see some knights helm in action!
The next step should be to create helmet huds! I would love to see some knights helm in action!
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
O M G...
Someone please remake Eye of the Beholder and Lands of Lore maps for this mod already!
Someone please remake Eye of the Beholder and Lands of Lore maps for this mod already!
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
SO WONDERFUL!!!AndrewMRX wrote:hello)) How about remake some outside maps (lands, cities?)
it would be a blast
- Tormentor667
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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
This looks awesome!AndrewMRX wrote:hello)) How about remake some outside maps (lands, cities?)
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
Blizzard like, Hey play my Diablo2 GOG fix buy now!
No thanks, we got Diablo3D!!! DiabloVR!!! Go away Blizzard you useless!!!
No thanks, we got Diablo3D!!! DiabloVR!!! Go away Blizzard you useless!!!
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
Yeah also surely I would have preferred to play this instead of D3 when it came out!
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
While I've enjoyed playing through this, I still have serious lag issues in places like Blood Moor and Ancients Way (and to a lesser extent Stony Field). You really don't need that many trees in the maps. Maybe you could mark off some boundaries with a forest texture and put in a few trees in front for the same effect. This also cuts down on the visible parts of the map, which further reduces lag, and you also won't have to deal with those archers and blood archers sniping at you through the trees from halfway across the map.
Also, those reanimated horde zombies are just obnoxious with that stun effect.
Also, those reanimated horde zombies are just obnoxious with that stun effect.
Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)
Honestly I played only until the Butcher because at this point I preferred waiting for next release and then play it entirely with my cousin, (if I understood should work in co-op right?),
so I give the floor to who has seen that part.
Hope it won't mess up the good level design
and gothic style textures and coloumns I've seen from AndrewMRX just drive me crazy, hope they will be present cant' wait!
so I give the floor to who has seen that part.
Hope it won't mess up the good level design
and gothic style textures and coloumns I've seen from AndrewMRX just drive me crazy, hope they will be present cant' wait!