SmoothDoom Weapons Hi-Res-VanillaComplete;Refinement stage
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Jamie Faith
- Posts: 8
- Joined: Sat Feb 02, 2019 1:58 am
- Preferred Pronouns: She/Her
- Contact:
Re: SmoothDoom Weapons Hi-Res-VanillaComplete;Enhancements s
Thanks but those arent 4x upscaled tho
- Darkcrafter
- Posts: 594
- Joined: Sat Sep 23, 2017 8:42 am
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Contact:
Re: SmoothDoom Weapons Hi-Res-VanillaComplete;Enhancements s
v 0.96 - SSG enhanced. Now the doomguy holds two red shells instead of 1 like in the original Doom, contributes to SSG's brutality more - in my opinion of course.
- Darkcrafter
- Posts: 594
- Joined: Sat Sep 23, 2017 8:42 am
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Contact:
Re: SmoothDoom Weapons Hi-Res-VanillaComplete;Refinement s
v0.97 - January 20, 2021 update - the majority of guns polished a bit more.
-
iBrokeMyAss
- Posts: 53
- Joined: Fri Jan 08, 2021 6:53 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: Ye Olde StinkHole
Re: SmoothDoom Weapons Hi-Res-VanillaComplete;Refinement sta
dammnnnn looks pretty sick
- Darkcrafter
- Posts: 594
- Joined: Sat Sep 23, 2017 8:42 am
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Contact:
Re: SmoothDoom Weapons Hi-Res-VanillaComplete;Refinement sta
As soon as I think this looks done "enough" I will try to upscale the stuff even further. I'm thinking on adding black gloves variant but this is what I'm really not sure about; or not that soon. The work is super tedious! 
- Darkcrafter
- Posts: 594
- Joined: Sat Sep 23, 2017 8:42 am
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Contact:
Re: SmoothDoom Weapons Hi-Res-VanillaComplete;Refinement sta
v.0.98 - April 5, 2022 update some enhancements here and there, chainsaw, zombieman riffle, and minor pistoll oddities were fixed.
- Darkcrafter
- Posts: 594
- Joined: Sat Sep 23, 2017 8:42 am
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Contact:
Re: SmoothDoom Weapons Hi-Res-VanillaComplete;Refinement sta
v0.981 - April 20, 2022 update, plasmagun edits.
- SpecialSidekick
- Posts: 3
- Joined: Mon Jun 01, 2026 11:17 pm
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
Re: SmoothDoom Weapons Hi-Res-VanillaComplete;Refinement stage
Great work, thank you! I am enjoying this mod a lot. 2 nitpicks though. The muzzle flash of the chaingun isn't centered and appears to be slightly to the right. This wasn't an issue with your earlier mod (the one for normal doom instead of smooth). Also, the knuckle of the middle finger on the left hand is doing weird things when firing the pistol. I believe it's just one frame that's used twice during the firing animation. Looks like some kind of A.I. issue.