Universal Rain and Snow

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Boondorl
Posts: 151
Joined: Wed Jul 11, 2018 10:57 pm

Re: Universal Rain and Snow

Post by Boondorl »

Update released. Expect a standalone version of the weather class to be released Soon™.
Spoiler: Changelog
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Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: Universal Rain and Snow

Post by Captain J »

Thanks for the update. It's getting stable and ever.

But a few suggestions though: the rain drop sprite has a hint of blue, instead of white. Also i wonder if i could mix both climates and make it... You know, Sleet or Hale?
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Spaceman333
Posts: 630
Joined: Thu Oct 13, 2016 8:40 pm

Re: Universal Rain and Snow

Post by Spaceman333 »

Great update, imma redownloading and appreciating these additions.
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Lippeth
Posts: 293
Joined: Wed Apr 24, 2013 1:41 am
Location: Lost Angeles

Re: Universal Rain and Snow

Post by Lippeth »

This is most excellent! There's just something special about playing hell themed maps in a snowstorm with no performance loss. The lighting and sound effects really add to the whole package. The sounds are a bit loud for my taste, but the sound effect quality is immersive and pleasant.

After using it for a few days I thought it would be cool to add green and red rain to match different environments.

I will say that this mod does not play nice with LZDoom's pseudo-rng option, precipitation falls in a single-file line above the player, but I think that's just the nature of that option.

Great work, I'm surprised at how well it fits almost any map!
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Barry Burton
Posts: 87
Joined: Tue Sep 03, 2019 2:20 pm

Re: Universal Rain and Snow

Post by Barry Burton »

This is a fantastic wee mod. I really appreciate these small things that add dynamism to the atmosphere of a map set.

I have a suggestion, if you're interested. Would it be possible to have an option to allow the mod to randomly choose a weather condition? I'd love to be able to add the mod to my autoload and never know if it's going to rain or not in my next play session. I feel it would make the mod feel a little more natural as I wouldn't initially have control over the weather. :)
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lizardcommando
Posts: 1489
Joined: Thu Sep 07, 2006 12:24 pm
Location: Boringland, California

Re: Universal Rain and Snow

Post by lizardcommando »

I've been waiting for something like this. Great work! Now how does this exactly work? I tried loading this up with the Dark7 mappack, but I did not notice any snow effects.
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Dr_Cosmobyte
Posts: 2816
Joined: Thu Jun 04, 2015 9:07 pm
Preferred Pronouns: He/Him
Location: Killing spiders.

Re: Universal Rain and Snow

Post by Dr_Cosmobyte »

lizardcommando wrote:I've been waiting for something like this. Great work! Now how does this exactly work? I tried loading this up with the Dark7 mappack, but I did not notice any snow effects.
Bind a key of your choice in the controls section, then just press the bound key to alternate between snow, rain and nothing =)
NamelessGuy
Posts: 31
Joined: Wed Nov 25, 2020 4:52 am
Graphics Processor: nVidia with Vulkan support
Location: You don't want to be here

Re: Universal Rain and Snow

Post by NamelessGuy »

Absolutely love this mod. Such simple concept, but adds so much immersion to any map!
Lippeth wrote: After using it for a few days I thought it would be cool to add green and red rain to match different environments.
I totally agree. I also think it would be cool to add "ashes falling from the sky" weather. "Blood" rain or ashes would be great for hell maps.
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lizardcommando
Posts: 1489
Joined: Thu Sep 07, 2006 12:24 pm
Location: Boringland, California

Re: Universal Rain and Snow

Post by lizardcommando »

Dr_Cosmobyte wrote:
lizardcommando wrote:I've been waiting for something like this. Great work! Now how does this exactly work? I tried loading this up with the Dark7 mappack, but I did not notice any snow effects.
Bind a key of your choice in the controls section, then just press the bound key to alternate between snow, rain and nothing =)
Got it working now. Thank you! This is a really nice mod.
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Ferretmanjcdenton
Posts: 416
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: Universal Rain and Snow

Post by Ferretmanjcdenton »

Thanks a lot for this amazing mod ..LOOOVE it ..
Use it all the time ..
I wished it would give some effects when the droplets hitting the ground ..but other than that it's perfect ..
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Ferretmanjcdenton
Posts: 416
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: Universal Rain and Snow

Post by Ferretmanjcdenton »

NamelessGuy wrote:Absolutely love this mod. Such simple concept, but adds so much immersion to any map!
Lippeth wrote: After using it for a few days I thought it would be cool to add green and red rain to match different environments.
I totally agree. I also think it would be cool to add "ashes falling from the sky" weather. "Blood" rain or ashes would be great for hell maps.

The ash and blood and colered versions would be absolutely awesome
Boondorl
Posts: 151
Joined: Wed Jul 11, 2018 10:57 pm

Re: Universal Rain and Snow

Post by Boondorl »

Small update released today. Includes tweaks to the rain sprites to make them more visually cohesive, a few minor optimization changes, and a few safety changes to make it more friendly when playing online.
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Rex705
Posts: 224
Joined: Sun Nov 22, 2015 5:49 pm

Re: Universal Rain and Snow

Post by Rex705 »

This is pretty cool and helps add some extra style to maps. Would it be possible to add some more things like raining fire and ash for those hell maps?
Edit: looks like someone beat me to the ashes idea lol.
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Doomguy914
Posts: 315
Joined: Tue May 26, 2015 8:06 pm

Re: Universal Rain and Snow

Post by Doomguy914 »

I've been wanting this so much ever since I found the RPG mod with the optional acid rain event. I'm definitely gonna keep tabs on this mod's progression. This with Dark Doom works wonders for immersion. Now if only I could get rid of or lower the blue tint from the Enhanced enemy AI mod.
eviltechno
Posts: 32
Joined: Sun Oct 04, 2020 4:00 am

Re: Universal Rain and Snow

Post by eviltechno »

Lippeth wrote:This is most excellent! There's just something special about playing hell themed maps in a snowstorm with no performance loss. The lighting and sound effects really add to the whole package. The sounds are a bit loud for my taste, but the sound effect quality is immersive and pleasant.

After using it for a few days I thought it would be cool to add green and red rain to match different environments.
You forgot to post the download!

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