Yes, ditto mark, that's really the only thing I care about when it comes to the palette - simply put, the way it changes the appearance of the game (colors), nothing more. Its aesthetic.
I am not fond of its limitations, but I can live with them insofar as there's no better alternative in place. If there was a way to achieve the same results but without its drawbacks, I'd take that over it any day. But GL right now, without, just looks utterly hideous to me mainly due to a) Build's sector light, which is crude and unsophisticated, making everything look ugly and flat as a result, and b) the loss of the original aesthetic in general. The darkness of Duke is completely lost without it on some maps, mainly those of Lunar Apocalypse, and SW looks excessively brown without it to me, Sumo Sky Palace being the worst offender here with all the wooden textures everywhere and the sky which is also brown, wtf - in also makes water in various spots, like the end of Zilla Construction, look, again, plain boring.
I have similar issues with Doom as well, in wads which make extensive use of the COLORMAP, such as Ancient Aliens, Sunlust, Sunder, and Eviternity, or games like Heretic and Hexen - with the last two being by far the worst offenders here. I cannot stand the way these games look in GL regardless of whether I use other fancy features and enhancements because none of them fix my biggest gripe with the mode - no matter what you do, the colors in these games always end up looking like fucking shit because everything is washed out. Worse yet, the original color ramping, unnatural as it was (but seriously, you're expecting a fantasy game to look realistic? C'mon... ) is completely lost - Heretic made extensive use of it for its deep blues, which are completely ruined without the use of the COLORMAP.
I can understand where you're coming from though, but I think you're also making a mistake and confusing me with those obnoxious folks who are too stuck into the past and refuse to move into the modern age, embrace change, and better solutions - but I am not one of those extremist purists. Trust me, if I was, and I was perfectly fine with the current state of things in the Build wonderland in particular, I would have never been part of the team in the first place, because we would've had diametrically opposed expectations and opinions about what we want to achieve and we'd only get in the way of each other, and I would have probably never used GZDoom either. At all.
Last edited by sinisterseed on Sat Oct 17, 2020 1:05 pm, edited 1 time in total.