LZDoom 3.88b 02/26 released

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_mental_
 
 
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Re: LZDoom 3.86a 06/21 released

Post by _mental_ »

Nevermind, after looking at GZDoom code again I realized that there is no specific handling for traveling as FLevelLocals has one global instance at the moment.
As for the issue with !level, I need to check it in the debugger.
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drfrag
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Re: LZDoom 3.86a 06/21 released

Post by drfrag »

Thanks very much! I'm completely lost here.
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Re: LZDoom 3.86a 06/21 released

Post by _mental_ »

I fixed it by copying code related to level global variable from GZDoom.
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drfrag
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Re: LZDoom 3.86a 06/21 released

Post by drfrag »

WOW! I couldn't have even dreamed of fixing it myself. :D
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Re: LZDoom 3.86a 06/21 released

Post by Kamil »

Where can I find the GitHub LZDoom link ?
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Re: LZDoom 3.86a 06/21 released

Post by Kamil »

Thanks
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Skibicki
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Git Branch

Post by Skibicki »

The DRD Team page links to the wrong git branch.
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drfrag
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Re: LZDoom 3.86a 06/21 released

Post by drfrag »

Yeah, it's true but we'll switch to the new branch in a few days anyway i think. BTW later today i'll release 3.87.
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drfrag
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Re: LZDoom 3.87 10/12 released

Post by drfrag »

3.87 is up, check first post. This release fixes some bugs and mod compatibility problems plus has better vanilla gameplay due to the option to use the original Doom random number generator (also used in ZDoom 1.13). There are also some new ZScript features from GZDoom.
Special thanks to _mental_ and Edward850.
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Re: LZDoom 3.87 10/12 released

Post by Kamil »

Nice :)
UnLawfulSpoon
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Re: LZDoom 3.87 10/12 released

Post by UnLawfulSpoon »

will there be a version for Mac?
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JohnDoe8
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Re: LZDoom 3.87 10/12 released

Post by JohnDoe8 »

The program freezes when switching midi device from Fluidsynth to ADLMIDI, I'm using the 64-bit build without mods.
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Re: LZDoom 3.87 10/12 released

Post by _mental_ »

UnLawfulSpoon wrote:will there be a version for Mac?
It's in the corresponding release thread.
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drfrag
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Re: LZDoom 3.87 10/12 released

Post by drfrag »

JohnDoe8 wrote:The program freezes when switching midi device from Fluidsynth to ADLMIDI, I'm using the 64-bit build without mods.
Yeah it doesn't work, it worked with the old banks and just updated them before release. No idea why, i hope Wohlstand will fix it.
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