my impressions:
- the car on roads really improve overall feeling.
- tanks and rocket launchers are great touch.
- destroying environment is great! but it should be easier to do, they are too tough! i expect building to collapse as collateral damage, from missed rockets.
- locking mechanism is nice! to bad the missiles dont home on target. Not sure what benefit locking on target give.
- it feels odd when i run out of rockets, and there is no ammo pickups

- controlling the mech feel too much like playing Doom. Its different. But the emphasise on controlling big crude machine should be bigger.
- there should be more of positioning, taking good position to lock target. BANG BANG target down. Currently its about taking corners, rockets to the chest, go back behind corner.
- turning time should be longer. You could look as fast as now. but the top part of mech with weapons, should slower turn around. Same for the enemy mech. this would also increase importance of locking on targets.
- dog is ok, walker feel more like human than machine.
- why standing in water dont cool down heating?
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honestly what i write above could be a nonsense. I never play a mech game before, except Warring Suns but that was hexgame.