i have gzdoom version 4.2.2 and i'm using OpenGL with hardware accelerated render mode, it does happen with other iwads such as The Ultimate Doom and doom II hell on earth.bLUEbYTE wrote:Hi amdcrash,
I wasn't able to reproduce the issue, and I don't get these black background behind green aliens in a loaded game.
What version of GZDoom are you running? Make sure it's up to date. Do you also have this issue with other IWADs?
Also, are you running some sort of software rendering mode? That has not been tested so I have no idea how it would behave with color randomisations.
You might want to try disabling monster recolouring.
i tried disabling monster recolouring but the problem is still there.
it worked fine until a few hours ago though, which makes this problem very odd.