
It would be great if you post a pdf version of the Game Manual. It was a great and funny reading for explanation of weapons, mechanics and lore, and liked to read it better, outside of the game itself.

Funny you should say that, the Wild Hunter was a bolt-action rifle in older versions.Josko wrote:Wild Hunter should have a AltFire Zoom function, because there is no weapon good enough for long range sniping
I'm not sure when but it seems like it just stops recognizing that you have room for ammo and it stops collecting ammo for your guns. I'm not sure when it exactly starts but you're doing something and firing your weapon and... I don't know.HyperUltra64 wrote:Like all of them? Or just some of them?
Cool. I find WildHunter a very nice weapon after I changed the fuse timer to 25, that is like 1 second delay and then BOOM. The radious is pretty generous but not too much, it will kill everything in one shot except barons and cybers and mastermind seems to be immune to it. And if you miss you will be left wide open waiting to reload the harpoonIrrevenant wrote:Funny you should say that, the Wild Hunter was a bolt-action rifle in older versions.Josko wrote:Wild Hunter should have a AltFire Zoom function, because there is no weapon good enough for long range sniping
You know that you can shoot the bomb to detonate it immediately instead of just waiting, also you can throw it at your enemies as well, so I don't think the fuse time should be decreased at allJosko wrote:also poprock should detonate its bombs much faster, makes it a very risky weapon to use because of the splash damage but very effective on big groups of monsters.
Yeah I know that but I found that with big groups of enemies I would miss hitting the bomb with next shot because of the enemies walking over it towards me and then having to wait a long time for it to explode. Its really a inferior weapon to vanilla rocket launcher imo. But with quick fuse time it becomes really good and fun! It also becomes really dangerous to yourself if you are too close thanks to the quick fuse time!JuliusKoolius wrote:You know that you can shoot the bomb to detonate it immediately instead of just waiting, also you can throw it at your enemies as well, so I don't think the fuse time should be decreased at allJosko wrote:also poprock should detonate its bombs much faster, makes it a very risky weapon to use because of the splash damage but very effective on big groups of monsters.
Hes making a mapset called teasure tech landDYD wrote:Truly, one of the best Doom mods I have ever played. The balance is pristine, but I haven't been able to find a mapset that fits well gameplay-wise (I tried Mayhem 2017 for its theme, but it seems not to work that well in gameplay). If there is a problem in balance, all I could say would be the hitscan, since health seems to be harder to come by and thus I want to be able to dodge everything. The quality is amazing. The manual is incredible, and the character bios are funny and cool (Future Wario? Hell yeah!). The weapons are immensely satisfying, perhaps only barring the bee plasmagun (it lacks the kick it seems it would pack). The entire feel of Armin and his wacky weapons somehow blends perfectly with Doom. Thank you for this already-masterpiece, looking forward to further updates!
I know, but I'd rather have something to play in the meanwhile. Eventually I settled for AkeldamaDr. Lugawi wrote:Hes making a mapset called teasure tech landDYD wrote:Truly, one of the best Doom mods I have ever played. The balance is pristine, but I haven't been able to find a mapset that fits well gameplay-wise (I tried Mayhem 2017 for its theme, but it seems not to work that well in gameplay). If there is a problem in balance, all I could say would be the hitscan, since health seems to be harder to come by and thus I want to be able to dodge everything. The quality is amazing. The manual is incredible, and the character bios are funny and cool (Future Wario? Hell yeah!). The weapons are immensely satisfying, perhaps only barring the bee plasmagun (it lacks the kick it seems it would pack). The entire feel of Armin and his wacky weapons somehow blends perfectly with Doom. Thank you for this already-masterpiece, looking forward to further updates!