Before I cover any of the new posts theres some important information I need to hand out.
We recently moved our git repo over to github! Our new link to the repo is https://github.com/Mythotic-Tinker-Station/lexicon
Seeing as most people have github accounts, this was a good move to move the repo to. I will be asking if there is any bugs or suggestions please use the issue tracker on github to report them.
I'll update the OP thread later. Anyhoo.
That is strange, although our focus is zandronum its possible theres issues. I have raised it with my dev team so we can discuss what we can do but im pretty sure I might need more information. If you could do me a favor and raise an issue at https://github.com/Mythotic-Tinker-Stat ... con/issues for me for tracking purposes and we'll look into itYholl wrote:I tried this out after finding out about it, but had a big problem. Your votegun mechanic basically doesn't work with some mods, rendering the entire vr map useless in them. Even using the console to give yourself the votegun, the votegun has no effect at all. This affects LegenDoom and Final Doomer at the very least.
I understand that it's a cool feature and a neat way of choosing maps, but I think a more mod-compatible method of selection would be a better choice for a multi-mapset compilation.
Possibly. We had switches before but the convience of shooting stuff is something we liked. Something to try in either those two mods, you techically should be able to use any gun to select a map. Does this work?openroadracer wrote:The "Compendium" multi-WAD compilation mod just has you walk straight into a portal with the .WAD's title screen on it. Think that would be a better idea?Yholl wrote:I understand that it's a cool feature and a neat way of choosing maps, but I think a more mod-compatible method of selection would be a better choice for a multi-mapset compilation.