“Quake 2 TC” Is a TC for Doom 2 that runs solely on GZDoom.
It uses all the original textures from Quake 2 on their original rendition as well as most of the ambient sounds of the game. The TC runs with the outstanding “Quake 2 Stuff” mod that brings all the weapons and enemies straight from the game into GZDoom with total accuracy.
The music comes from the Quake 2 port of Nintendo 64, composed by Aubrey Hodges.
My aim is to create a near perfect recreation of a ID Tech 2/Quake 2 level or expansion pack but with the Doom engine, enhanced and made possible only with GZDoom. Despite a few structural features and effects that are only possible on the Quake 2 engine, the results are near identical and that proves again how an ancient engine like Doom is capable to reach a similar level of technical capabilities with ease.
-The story behind this project:
Who cares about plots anyway?
-Resources/Who's helping me?:
Ozymandias81 for playtesting, tech help, resource building and tweaks.
TheCameleonMaligno and theundeadsoldier for Quake II Stuff.
Aubrey Hodges for the Quake 2 N64 OST.
Additional Thanks to: Tormentor667 for his repository.
https://drive.google.com/file/d/1Pi-KLr ... 51_u8/view