Sprites usage permissions: people can take and edit whatever they want from here without asking - all i need is proper crediting. Good luck!
Spoiler:Tutorials (kind of):
M60e3 and M60e4
M4AR15 Rifle, centered, and angled sprites
Credits: me (edits to fit Doom graphics), Homie (3d model)
(!)no bullet belt
Old items pack which contains: energy cells, bullets, bullet box, mine box (or maybe something else, i don't really know what it is lol), 3 types of armor and 2 sci-fi looking chests
Doom 64 items reshade (except most weapons)
First attempts of drawing weapons from scratch
Big Funny Gun 8999
Plasma pistol that looks like Doom2016 pistol
(yeah, ik angled sprite sucks)
Edited vanilla plasmagun.
angled supershotgun sprite
machinegun from Far Cry 4, edited to Doom graphics
Credits: 3d model by TastyTony, me (edit to Doom GFX)
GL-94 grenade launcher.
Credits: me (centered view spritework), angled frames from Far Cry 3 (i edited renders to fit Doom graphics)
Old sprite sheet, where i wanted to make edgy black sleeves and gloves
Credits: Electronic Arts, Starbreeze studios; Syndicate: The game (2012)
Dinohunter pistol, based on Turok "Dinosaur Hunter" pistol design
Simple looking gun
Shotgun from Shadow Warrior 2 sprite sheet
Double barreled shotgun with drum magazine
Credits: Sprites are based off Cardboard Marty's shotgun from Russian Overkill;
Quake 2 double barreled shotgun
Quack 2 pistol
Doom 3 SSG
CoD rifle reshade
Credits: Activision (CoD MF rifle model) and me (reshade)
Guncaster centered view Strucker
Credits: Me (centered version), PillowBlaster (owner of original sprite; right side frame)
Angled rocket launcher
Credits: Eriance (original spritework; centered view version), Me (angled version)
Angled vanilla shotgun
Revolver, made from scratch
Doom machinegun from poster
Credits: me and GreenEyesMan
Quake 4 rifle
Quake 4 Dark matter gun
Doom 3 Machinegun and shotgun
Credits: Trench shotgun sprites - based on Doom shotgun, edit by MidoriMan.
According to WW's Nazis! credits.
Original on the right side as you can see and my (edited) version on the left.
Attempt at making Doom Eternal BFG.
Attempt at making Doom Eternal shotgun, without mods.
Browning autoshotgun and Lee-Enfield no.4 Mk 1 rifle.
Doom 2016 Rocket Launcher (no mods)
Doom 2016 Plasma Rifle (no mods)
Doom 2016 shotgun sheet
Centered view Shadow Warrior railgun
Credits: me (for centered version)
Beretta m92 spritework
Single Devastator from Duke Nukem - full sheet of sprites.
Grenade launcher with classic look
This is my very first experience with working on 3d models and then spritifing them into Doom GFX
Doom 2016 centered BFG sprite sheet
Doom Eternal plasmagun sheet with vanilla-like graphics
Doom eternal plasmagun v2 spritework with pickup sprite
Doom Eternal ssg sprite attempt (will add more stuff soon)
Doom 2016 ssg
Doom 2016 gauss cannon
Doom 2016 rocket launcher (right one uses original Doom palette and more pixelated)
UNUSED (abandoned) concept arts for some wads:
Shotgun (lever action?)
Doom Eternal shotgun old spritework
Doom Eternal shotgun v2 spritework
Doom Eternal heavy cannon old spritework
Doom Eternal heavy cannon v2 spritework with frames usage showcase
Doom Eternal flame belch
Doom Eternal rocket launcher old spritework
Doom Eternal unmaykr
Doom Eternal minigun old spritework
Doom Eternal minigun v2 spritework
Doom Eternal ballista old spritework
Doom Eternal BFG and frames usage showcase
Doom 2016 minigun spritework
Pistol that uses shells for ammo
8-barrel minigun concept spritework
Rocket launcher looking thing that i made by mixing some of my old Blender assets and applying Doom graphics on it.
Doom 2016 static rifle with pickup sprite
Minigun spritework based off M61 Vulcan minigun real-life photos
v1 is as big as vanilla Doom chaingun sprite
v2 is the smaller one
Shotgun spritework with frames usage showcase
I decided to make little tutorial on how to do simple shading on metal.
Please, don't mind the discord screenshots, because i started making that tutorial there and it'd take a lot of time just to post all that again with proper explanations in my opinion.
I hope someone can find it useful.
And don't beat me please if something looks weird or unnatural - i tried to explain that for people, who never tried to learn shading or drawing but want to do spriting.
Small hands sheet that was made by me and some help of GOLDƎN MOBSTƎЯ72 (fist sprites at the center of sheet and thumb up, based on suggestions)
Doom Eternal hands and legs spritesheet
Doom box art gloves
Doom punching sprites
Random spheres spriteworks which use monsters faces just like in megasphere or invulnerability. Frames usage showcase provided
Some stupid stuff for shits and giggles (press on the image to view GIF).
Long time ago i was thinking: "What if there's not enough Doomguy?"
And then i decided to do this:
Vanilla GFX translated.