ARACNOCIDE 2.8 (Updated 06/AUG/24)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 183
- Joined: Tue Oct 09, 2018 6:37 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Ionia
Re: Aracnocide [02/04/19] Updated Again!
at least i have Colonial Marines Arsenal, which is perfect to use Aracnocide Enemies instead of Aliens lol
After 20 Minutes later...
oohh wait is that Stealth Face Hugger? OH SNAP!!
After 20 Minutes later...
oohh wait is that Stealth Face Hugger? OH SNAP!!
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- Joined: Fri Sep 20, 2013 5:53 pm
Re: Aracnocide [02/04/19] Updated Again!
There's a bug, if you have full ammo for a weapon, you still pick up weapon pickups (shotguns from shotgun sergeants) and thus waste ammo.
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Re: Aracnocide [02/04/19] Updated Again!
Hi there! It's a known bug, and even although i am aware, i couldn't find a way to solve it since i went back to mess with Aracnocide. But rest assured if i get to (or somebody does, though i am not going to beg anybody) solve the bug, there'll be another update ASAP. =)
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Re: Aracnocide [02/04/19] Updated Again!
Hi there! Really enjoying your mod. I was taking notes on the characters and wanted to test the upgrades easily. Is there a command to summon them, or is it tied specifically to backpack summons?
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Re: Aracnocide [02/04/19] Updated Again!
Actually, they're flagged as not being able to obtain with standard IDFA/IDKFA cheats,
BUT
You can type "give all" or "give everything" (without quotes) on console, or even, type "summon ARWPBOX" for summoning the upgrade kit (i believe that's the name).
Thanks for enjoying the game!
As for "what happened to Aracnocide", Blue Shadow helped me solving the infinite weapon pickup bug! He was extremely kind and i wanted to work on this as soon as possible, but i do have to admit i am not in the mood, since i have other mods and real life stuff on the way.
But don't be disappointed! As soon as this is all solved, you'll see some updates here and there =)
BUT
You can type "give all" or "give everything" (without quotes) on console, or even, type "summon ARWPBOX" for summoning the upgrade kit (i believe that's the name).
Thanks for enjoying the game!
As for "what happened to Aracnocide", Blue Shadow helped me solving the infinite weapon pickup bug! He was extremely kind and i wanted to work on this as soon as possible, but i do have to admit i am not in the mood, since i have other mods and real life stuff on the way.
But don't be disappointed! As soon as this is all solved, you'll see some updates here and there =)
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- Posts: 25
- Joined: Tue Jul 31, 2018 3:33 pm
Re: Aracnocide [02/04/19] Updated Again!
At least for me I get a soft crash whenever I try to upgrade my weapons.
https://i.imgur.com/7ayfQzr.png
https://i.imgur.com/7ayfQzr.png
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Re: Aracnocide [02/04/19] Updated Again!
Interesting, i thought i got rid of that.
Can you tell which class and weapon you got the bug? If possible, I'll upload another bugfix. In the meantime, I'd recommend you try older and newer versions of GZDoom/Zandronum
Can you tell which class and weapon you got the bug? If possible, I'll upload another bugfix. In the meantime, I'd recommend you try older and newer versions of GZDoom/Zandronum
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Re: Aracnocide [06/08/19] Back on track!
Hello you all!
After some months procrastinating, i've finally finished an update to Aracnocide! This new update finally fixes the "infinite weapon pickup bug", swaps a weapon for Stella (as well as adding an upgrade to her!), some code fixed, and the coolest of them all; Aracnocide Weapons are now compatible with Heretic, Hexen and Hacx 2.0!
Enemies, however, aren't compatible yet (and probably not too many of you give a damn), but soon i'll be able to pull them off to other universes. Also, for being outdated, the complete game file is down for now. In any case, suggestions, complainings and feedback, leave them here!
After some months procrastinating, i've finally finished an update to Aracnocide! This new update finally fixes the "infinite weapon pickup bug", swaps a weapon for Stella (as well as adding an upgrade to her!), some code fixed, and the coolest of them all; Aracnocide Weapons are now compatible with Heretic, Hexen and Hacx 2.0!
Enemies, however, aren't compatible yet (and probably not too many of you give a damn), but soon i'll be able to pull them off to other universes. Also, for being outdated, the complete game file is down for now. In any case, suggestions, complainings and feedback, leave them here!
Spoiler: Detailed changelog:Have fun and Get psyched! Oh wait, this is for another mod...
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Re: Aracnocide [06/08/19] Back on track!
Thank you for fixing the weapon pickup bug! I love this mod so much and can't wait to play it more with Maps of Chaos!
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Re: Aracnocide [06/08/19] Back on track!
Excellent update, my friend!
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Re: Aracnocide [06/08/19] Hacx! Hexen! Heretic!
Um, is it just me or is the FG42 firing sound exactly the same?
Also, what's the cheat to give myself upgrades?
Also, what's the cheat to give myself upgrades?
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Re: Aracnocide [06/08/19] Hacx! Hexen! Heretic!
Maybe the upgraded FG42 has a different sound then... this is part of a older changelog some months back.
Type "Summon ARWPBOX" without quotes in the console
Type "Summon ARWPBOX" without quotes in the console
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- Joined: Tue Feb 23, 2016 11:59 am
Re: Aracnocide [06/08/19] Hacx! Hexen! Heretic!
Loving the changes! Though, now it seems that the kick is WAY stronger than melee weapons now, which is strange.
Also, I think it would be nice if weapons had an indicator that shows that they're upgradable.
Also, I think it would be nice if weapons had an indicator that shows that they're upgradable.
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Re: Aracnocide [06/08/19] Hacx! Hexen! Heretic!
Another update, yay
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Re: Aracnocide [06/08/19] Hacx! Hexen! Heretic!
Whoops, i might nerf that a bit, sometimes i forget melee attacks multiply themselves higher than usual. I also plan to buff melee weapons so they don't feel useless.Someone64 wrote:Loving the changes! Though, now it seems that the kick is WAY stronger than melee weapons now, which is strange.
Also, I think it would be nice if weapons had an indicator that shows that they're upgradable.
Noted down the suggestions, thanks!