Update on Pistol situation:
Using PerK's original state table waaaaay back from 2013 - https://www.doomworld.com/forum/topic/4 ... nt=1145287 - seems to make the Pistol look and feel like vanilla, with animation and sounds in sync.
Umodded VS PerK Smooth Weapons Enhanced 2.0 (DECORATE version, smooth player class)
Weapon repeat rate comparison
[Identical means 100% accurate to vanilla speeds]
Fist: Identical
Pistol: Too slow
Shotgun: Too fast
Super shotgun: reload clicks too close apart, refire too late
Chaingun: Identical
Rocket Launcher: Too fast
Plasma Rifle: Identical
BFG9000: Identical
NightFright wrote:Looks like you have done everything that was on my to-do list. Great and thorough analysis of the flawed weapons. Cheers, mate!
However, as I had mentioned before, I am currently on vacation and unable to access any computer to check this out. I'd like to take at least a look before publishing this, especially since it would most likely be the final version. I won't be back before July 29 and I am not sure if you guys can hold on for that long. I would still highly appreciate it if you did.
Users browsing this forum: Metalhead33 and 11 guests