silentzora wrote:How's this look, Thorogrimm? Better?
Also, MAJOR thanks to Kinsie for providing updated code and portraits for the player selection menu!
MUCH BETTER! I love it, thanks!

silentzora wrote:How's this look, Thorogrimm? Better?
Also, MAJOR thanks to Kinsie for providing updated code and portraits for the player selection menu!
Captain J wrote:However, i was wondering, would you care for making Zoragirl's katama widescreen friendly? Because it's not really friendly on my 1680x1050 Monitor!
namsan wrote:I think kicking could use a bit longer cool-down time to emphasize its attack power, because I think current doomguys kick bit too fast.
Thorogrimm wrote:Just a quick note, I seem to keep getting the error 'runaway script "HB_loop" terminated'?
Iniquitatis wrote:While I love the NC HUD, I still don't think it fits nicely with vanilla-style mods. Maybe it could be an optional thing?
Also, this goddamn line between the barrels and a muzzle flash has been annoyed me for years in various mods. IIRC, it's a GZDoom bug (I honestly can't call it a feature), but it could be avoided by merging the weapon with its flash into a single sprite.
Iniquitatis wrote:Also, this goddamn line between the barrels and a muzzle flash has been annoyed me for years in various mods. IIRC, it's a GZDoom bug (I honestly can't call it a feature), but it could be avoided by merging the weapon with its flash into a single sprite.
silentzora wrote:snip
phantombeta wrote:It's not a bug at all. It's simply what happens if you include part of the weapon sprite in the muzzleflash and make the muzzleflash fullbright. Even vanilla (with the original EXE) has this with its sprites. What can and should be done in such cases is to only include the flash itself in the flash sprite.
Though, based on silentzora's post, this isn't even that issue - it's just an error in the firing sprite itself.
LOLANONIMUS wrote:Hello, there is no error in the mod when I play it in the Android emulator delta touch the error says "1 errors when analyzing DECORATE scripst" can be solved?
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