hybridial wrote:Wow, this is easilly one of the most interesting to play, tightly designed and creative gameplay mods I've tried up till now.
The new enemies are really cool looking too. Mainly what I would like to ask is, with the sound and visual design of the weapons being what they are, they don't quite fit with Doom's standard grimy gritty look.
Do you have any plans on making maps specially designed for Bullet Eye, or, maybe any recommendations for user maps that would go well with it?
The weapons may seem a little out of place, but I am trying to keep a retro theme, while also trying to find a middle ground with the Doom theme. I do need to touch up some of the weapons so they don't deviate from said style as much as they do now.
As for custom maps, I WOULD love to make some for the mod some day, but finding the time has proven fairly difficult. One idea I had was to make 'bonus dungeons' within the mod itself, so you could visit them any time. They would follow a SNES theme, using textures that look like they were pulled straight from a game on the console. Hopefully I can get started on that after this update.
For maps readily available, I'd say Scythe 1 & 2 are always good choices. If you're looking for short bursts of gameplay,
Congestion 1024 and the like are fun! I heard
Super MAYhem 17 is also fitting, but just be warned that there was a problem with one of the score items, since they use the same name. Definitely something I am going to fix in the next update!
Thank you for playing, and I hope you enjoy the upcoming update! It would make quite a bit of improvements to the mod.
Cherno wrote:I'm not the mod author, but I thought about creating some arcade-style maps that fit the gameplay of Bullet Eye. I was envisioning arena-based maps like those in Total Carnage and Smash T.V. wre you enter a rather small, enclosed area and waves upon waves of enemies spawn. Of course, since this is 3d and you can't look behind you to see what's coming and who's shooting at you, this has to be designed carefully.
I'd be really interested to see what you make, if you get around to it!